Borg999

Borg999

Joined Member # 2363158
204 Posts 1,367 Replies 1,898 Reputation

[quote who="GFireflyE" reply="3" id="3375796"] Indeed. I thought this is already being done. There is a multiplier into how much damage is done as per the number of troops there are in the unit. Likewise, when you produce a unit with more troop, the associated costs increase as a multiplier of the number of troops in the unit. It's why the 4 stack of mages is sooooo powerful when equiped with glyph stones out of a Fortress with Heart of Fire enchant. &nbsp

12 Replies 10,218 Views

A regular unit is made up of multiple soldiers. So as the unit sustains damage, a number of soldiers in that unit die. It would logically follow then, that as the unit loses soldiers, the total attack of the unit should decrease. This effect should apply to all units (including monsters) that are comprised of multiple individuals. I think this could help reduce the "one hit" kill that happens in the mid to late game. Thoughts?

12 Replies 10,218 Views

[quote who="Fallenchar" reply="19" id="3375395"]I don't think there are enough low level items in the game to make them all unique. You need to get a duplicate every once in a while. Like I said earlier, it would be nice if completely useless items, like the stone mace, are less common than more useful ones, like accessories. [/quote] But how difficult would it be for SD to increase the number of low level items, thus decreasing repetition? It would be pret

23 Replies 32,953 Views

Yes. This issue has been raised a number of times before. During one of the beta versions, the wages were lowered, but they were bumped up again and never revisted. Fot that reason, I never bother to build a camp. But really, they aren't useful except as some early game meat shields, so no great loss. But if you want to use them, I believe you can change their wages in the xml files.

5 Replies 6,280 Views

My first hero always stays in the sovereign's stack. If possible, I choose a healer hero. What path I choose for him depends on his abilities, but I like to make my first hero go down the defender path. My second hero starts a new stack, which goes exploring to gain xp and level up, and then "stays home" to guard against wandering monsters or enemy. AI.

11 Replies 11,321 Views

[quote quoting="post"]I find myself going back to CIV V because even though it's less interesting as a concept, the game at least works. It feels like a finished product. [/quote] I bought CiV 5 last week during a Steam sale, played a few games, and I can honestly say that this iteration of Civ is bland, lifeless and "dumbed down" relative to Civ 4. IMHO, LH (and FE) blow Civ 5 away.

30 Replies 59,768 Views

in my current game, I keep defeating an AI hero after he destroys the same resource again and again and again. Like an annoying fly that just won't go away. I would love to have a way to perma-death AI heros.

30 Replies 45,107 Views

[quote who="Kogni" reply="9" id="3368077"] Quoting Borg999, reply 8 What I don't understand why people bother to play games they find too easy, and then post on a message board and complain about it. How insecure must someone be to feel the need to brag how good they are. There are a million different games out there. Just put LH down and move on. I don't agree. A player should be allowed to ask the developers for more chal

62 Replies 186,822 Views

I would like to be able to form an aliance with an AI faction that has a higher power rating than me. Right now, they'll only form an alliance if you could crush them...which makes an alliance little more than an offshot of a conquest victory.

101 Replies 554,793 Views

What I don't understand why people bother to play games they find too easy, and then post on a message board and complain about it. How insecure must someone be to feel the need to brag how good they are. There are a million different games out there. Just put LH down and move on.

62 Replies 186,822 Views

If I could, I'd still be using XP. Not everyone feels the need to have the latest and greatest, or be early adopters. And sometimes the latest and greatest isn't... But there is a difference between natual obsolecence, and planned obsolecence. http://en.wikipedia.org/wiki/Planned_obsolescence [quote who="GigaByte69" reply="7" id="3365213"]Quote: Also, if you have an existing copy, y

9 Replies 26,570 Views