I support the idea of having a local scoreboard that keeps track of various sovereign and empire/kingdom stats for each game completed (or at least the top 10). We shouldn't have to keep track of it on a spreadsheet. btw..I requested this feature back when FE was first released.
Borg999
SD, I'd just like to say that IMO, if the loot pack doesn't sell as well as the previous DLC, it's not because people didn't want a loot pack, it's because of the contents of the loot pack. From my perspective bows are underpowered (for sovereigns and heros) compared to swords and other weapons - because of the significant initiative reduction and the low damage, and personally I never used cursed items, of which there are 5 in the pack. And I was really ho
[quote who="N1ghthavvk" reply="15" id="3393979"]Also as before with the other DLCs it would be interesting to hear if the sales are as good as before with those? [/quote] This DLC doesn't seem as "big" as the previous one, so I'm wondering if they are slowly trying to exit out of LH. Maybe it's not generating the sales they had hoped. The two joke items don't bother me that much, but I can see how others may be turned off. It will be interesting to see how others
Bunny slipperes?!? Will the ninja's get to wear them? [e digicons]:grin:[/e]
[quote who="davrovana" reply="12" id="3392868"] Did you use Crag spawn at all? Grave elementals? [/quote] I used all of them with the exception of the crag's.
I finished a game where, after reaching level 5, I b-lined the summoner path. I used Trojamic's suggestions utilizing the summoned creatures special abilities, but they didn't seem all that usufull. Sure the turn I summon them, I can use the special effect, but it usually doen't help to "turn the tide" of the battle, and the targets can often resist. A big disadvantage seems to be their initiative. Even if I cast haste on them, by the time they get a chance to take t
[quote who="Cptn_Nemo" reply="268" id="3392820"]I have a minor issue with Ineluctable Vision: When on a huge map with ridiculous amounts of creatures, it slows down the games speed significantly. This would be less of an issue if you could turn it off. (If you can and I just haven't figured out how, then please tell me) [/quote] If I recall correctly, in the kingdom management screen (accessed from a button on the lower right side of the screen), select enchantments, and then
[quote who="Necronic" reply="11" id="3392508"]Cost of capital. If you can't beat the Minimum attractive rate of return (generally the cost of capital/interest rates), you don't invest. So pretty much no one would take the 5.1%. On the other hand after looking at what happened with THQ's books god only know what kind of crazy finance these kids are into. [/quote] I'm surprised no one has suggested using NPV analysis yet. [e digicons]:grin:[/e] </p
[quote who="Heavenfall" reply="4" id="3392398"]Nuh-uh. Frogboy seems to think there's roughly a 1-in-10 chance of the world ending due to power outage the next hour. [/quote] But I thought he had his Ipad packed and fully charged?... [e digicons]:grin:[/e]
[quote who="smeagolheart" reply="2" id="3392336"] Put your $5 in an interest bearing account and give Stardock all the earned money whenever they release the pack to reward them. [/quote] Wait a minute. He wants it now. By using interest earned as an incentive, you're actually motivating SD to take longer to release the DLC. [e digicons]:grin:[/e]
Yes, I lost to an allied AI who won a SOM victory. Lesson learned - never form an alliance.
Patience...
Double post.
Double post again.... Isn't there a away to delete posts?
No, that would be too easy. Only a newbie needs that. [e digicons]:thumbsup:[/e] [quote who="Ashido" reply="10" id="3391873"] Or the "One City of Each Type". [/quote]
Ok, so I take it by the 50 views and 3 replies that everyone thinks that the summon path is fine as is?
Hi Trojasmic, I use them as distractions, because that's all they seem to be good for. They don't seem to be much of a challenge mid to late game for the monsters/stacks encountered. I will try to use them more strategically based on your suggestions. But c'mon, wouldn't it be cool to to summon a stack of ice elementals? [e digicons]:grin:[/e] [quote who="Trojasmic" reply="1" id="3391314"] Hi Borg, if the spell mastery/damage
I know this has been requested before by others, but now that 1.3 is done, I’m hoping you may consider this for 1.4. I almost always choose the path that increases spell mastery and spell damage. It is currently, IMO, the best option for increasing my sovereign’s power. I've tried the summon path, but it's just underpowered. I end up using the summoned creatures as distractions/glass tigers which is useful at the begining, but as the game progresses, they a
My son was into Yu Gi Oh for a while, and I got into it too. We even have the Wii game. Yep, we argued about the rules too. Especially how to handle the God cards. (e.g. Obelisk the Tormentor) We haven't played it in about a year. He seems to be more interested in girls now. [e digicons]8C[/e] [e digicons]:grin:[/e]
I like the idea of a hall of fame. People have asked for it before, but it doesn't look like SD is interested in adding that as a feature.
Near the end of my last game, i realized that I had a militia in my stack that had been there since the very beginning of the game (I upgraded the unit over time). Just a real lucky unit that was never in the wrong place at the wrong time. Reminded me of Civ 4, when I would occasionally notice a few ancient units hanging out in modern cities in the late game.
[quote who="Cackfiend" reply="5" id="3388010"] this is more or less how ive been playing, and i honestly feel its incredibly boring after several games playing like this. what I loved about MoM was I could play 10 games 10 different ways and they were all really fun [/quote] By "fun" I assume you mean challenging, so: Play as the faction that you view as the weakest, put all setting to the max except for resources and magic, set to scarce. Only se
[quote who="Heavenfall" reply="13" id="3387603"]I'm sure if someone decides to head up a wiki it will be a new one. No point using an old one, it's even for FE and not for FE:LH. [/quote] Obviously much of the FE data would be useless for LH. I was referring to the overall structure, formating and categories that could be re-used as a template for a LH wiki. No sense in starting completely from ground zero if you don't have to.
Back before LH, someone did start an FE Wiki. I don't have the link, but you could probably find it with a Google search. He made the announcement here, and asked people to contribute. As I recall, no one responded to his post. In any case, if he hasn't abandoned his wiki, it could be used as a foundation for building one for LH.
[quote quoting="post"]What settings/strategies do you employ to maximize the fun and make the game challenging? [/quote] I play on normal/normal with the monster and quest set to dense/frequent. - A variety of custom sovereigns, all from a sigle custom faction. -Make trade agreements with all factions ASAP to maximize revenue and keep them off my back for as long as possible. -Spam pioneers as much as I can at the expense of verticlal growth. <p