Martimus

Martimus

Joined Member # 651436
51 Posts 602 Replies 15,686 Reputation

I know that the Luck is nice for getting Lucky Rangers. I know that I had about a dozen lucky rangers in a game once from GC1 that kept me from having to worry about researching military techs. It also helps in getting good random events. (Like an event that greatly increases your influence for some time, or something like that.) I have enver used creativity, so I can't help you there.

2 Replies 3,563 Views

After updating to 1.0X1, I have had another problem with the influence “flood” bug. It happened the same way. Here is what I believe is the problem with the code: When I invaded a planet with information warfare, I had increased my invasion force (X) by some amount on the planet (Y), so I had an (X+Y) invasion force. After the battle, I lost (Z) amount of troops. However, the (Z) amount of troops that I lost was greater than my original force of (X), but I managed to win, because

317 Replies 89,826 Views

I have found that you need a large military to get most of the civs to get close to you. If you look at the foreign relations screen it will tell you why they like you, and why they don't. (Things like ++military stength for them to like you, or -alignment for disliking. Those are the biggest things that make them like/dislike you.)

16 Replies 12,228 Views

Speed does not matter. The trade ship will travel at 1 parsec per week regardless of what the original ship could travel at. You lose money when the trade ship reaches the destination, because it has to start over. The route will also increase if the planets that it is between get better economies. (At least that was the way it was in GC1). The value was relative to both the distance and the economic power of the two planets.

13 Replies 6,907 Views

Speed does not matter. The trade ship will travel at 1 parsec per week regardless of what the original ship could travel at. You lose money when the trade ship reaches the destination, because it has to start over. The route will also increase if the planets that it is between get better economies. (At least that was the way it was in GC1). The value was relative to both the distance and the economic power of the two planets.

13 Replies 6,907 Views

I have just finished a gigantic game with abundant everything, and the Drengin, Altarians, Drath, Yor, and Thalans were stuck with little space. The Arceans, Torians, and Korx expanded the most. The Iconians were about average. It is strange that I had the exact opposite happen to me than the rest of you. (The Drengin were all alone in a corner with no-one near them, so it is rather strange that they didn't expand much.)

22 Replies 18,251 Views

I usually play with 50% Diplomacy, and 30% Social Production, 10% Research, 10% Military Production. Diplomacy makes it easier to trade for techs with the computer. The social production is to help build all of the things on the planets to do the things I need to do. Seems to work alright so far. Political Party: populists - gives me better morale, and even better diplomacy.

21 Replies 16,406 Views

. are there any way to make more planet tiles available? say get 3-4 more tiles/ level of terraforming. Research Xeno Ethics, and pick Neutral. I think you get a 30% bonus in tiles. I am currently playing a gigantic map with abundant everything, and I can say it is a nightmare to control my 100's of planets. War is almost pointless

13 Replies 10,382 Views

You just can't tech-up due to constant tech-trades. You put everything you've got on research, and research like mad, only to see other races have even more techs than you even on your chosen "tech-route" because of tech trading (or in same cases, due to intimidation, in case of the evil races), and that's just frustrating. You can still use t

72 Replies 63,215 Views

I had to reset the middle button on my mouse in the configuration file from "scroll" to "middle button". Most mice are set so that hitting the middle button will set up a scroll function when you press them. (You see the double arrows appear in a word processor or so, and moving the mouse will scroll the document.) If you can change this to "middle button" this should fix it.

6 Replies 4,362 Views

I like to conquer them, but only after I have traded for all of their influence and money. They always have lots of influence, so you can really increase your influence by taking that off of their hands. (I went from approximately 150K influence to approximately 500K influence in only a few turns this way)

37 Replies 24,814 Views

It keeps the game from going over 100 fps. (frames per second) There was a problem with newer video cards overheating because they were being pushed too hard, so the developers added this to cut down on the random computer crashes that took place. It doesn't hurt anything, but it probably won't affect you unless you paid over $400 for your video card.

3 Replies 5,468 Views

Both of those otions are available in the sandbox mode. All you have to do is enter it. So he really did answer your question. Those options are not available in the campaign mode, if that is the problem. I am not sure what you really want, as those are some of the first things that the game asks you when you start a new sandbox map. Just click on "new game" at the top and go through the initial steps. It is one of those steps. But I was just trying to be as rude as

6 Replies 7,855 Views

Well? WOW! You waited a whole minute for a reply! I can't imagine a person with more patience! (Original post: 9:55 AM, agry second post: 9:56 AM )

6 Replies 7,855 Views

After reading the complaints about the AI attacking, I just realized that I have never been attacked by the AI, even though I have played a half dozen games or so. I have only been attacked by the Dreadlords during the campaign. I wonder if it is because I always have a strong military and a good trade network with the civs that they don't attack me?

8 Replies 9,471 Views

Me too. It was annoying, because I didn't even know where they were. I was on a gigantic map, and they were out of my range. It only seems to happen with the minor races, although the Korx have done it once with me too.

4 Replies 7,806 Views

I just had it happen again. What Bisio said is exactly what happened. I subverted some amount of the enemy, and ended up with less than I subverted. I had a huge amount of influence, and flipped 6-7 planets because of it. It seems kind of hollow, because I had worked hard to amost win a tech victory and now I have an influence victory that I didn't earn.

21 Replies 22,245 Views

There seems to be an influence "flooding" glitch. Link to thread about this topic: https://forums.galciv2.com/?ForumID=162&AID=105346 What happens is that one civilization will suddenly get insanely high influence throught the entire universe, causing every planet to go unstable. this usually corrects itself within one turn, but sometimes a few planets are turned because of this. This bug was also around in GC1, but I only saw it a few times there. I'm not sure what ca

317 Replies 89,826 Views