QUIT SPAMMING EVERY THREAD!!!!!!! Err... I am guessing that this is an inside joke, because it seems like you are the one who spams most threads. It annoyed me at first, but you seemed to start to actually say intellegent things after a while, so it doesn't bother me anymore. (I don't mean to be m
Martimus
Nice job. Keep up the good work!
I find espionage very usefull. I use it to see where other races are moving their ships, and which planets hold "wonders" that I want. After spending goes to advanced, any additional spending is wasted, so it would be nice to automatically reduce the spending to 0 at that point though.
Good stuff. Could you link the previous post that you are talking about?
Also, population has nothing to do with your manufacturing or research power. Population only increases your income (taxes) and influence. The Manufacturing and Research are derived directly from the factories and labs you have.
If you play a big map with few opponents, then there will be a lot of minor races. The devs recoded the minor races to appear mainly when there is a lot of empty space around them. (I think this is what I read in one of their posts.)
It really depends on the game and map settings. One thing that will help is to research space weapons quickly so that you can defend yourself while you go to research star republic (which gives a 25% bonus to all of the major attributes). Planetary Improvements will give you a 10% boost to all major attributes as well. Xeno Ethics also gives you a lot of bonuses that are very helpful, especailly if you research it early. Other than that,
I am playing on masochist level The AI cheats on levels greater than "tough". It gets bonuses to all of its attributes (I believe 200% at that level), so that is how it is able to build/research faster than you. To play against the same AI without the bonuses, play a tough game.
However at some point I think it becomes less meaningfull. Many of the top empires & players seem to rarely lose. Are they protecting their records? I think the system should penalize restarts and force reporting at endgame. I really think the competitive empire builders are going exploit the system for those 'bragging' rights. <
What difficulty level were you playing at? Ever since they toned down the diplomacy in the 1.1 betas, I can never get a civilization to give up a planet for a peace treaty, no matter how badly they are dominated. (I am forced to take it by force, but sometimes they surrender the planet I want to another race to spite me before I can get it.)
if you have a booming economy and your playing on Normal. Just upgrade every ship you have regardless of cost....one turn later, your at 2000 Debt, 3 turns later with a decent economy your out of debt. And you have a shiny new fleet. This has already been taken care of in the betas. The release will
You know, while reading this thread, i suddenly noticed something about my games. I've never once gone to war WHILE in an alliance. Like, i've HELPED Allies in War....but i don't think Someone as EVER delcared war on me while i was Allied...Man....Is the AI any good when fighting alongside the Player? The only time i've ever inte
[quote/]I preach, regularly, that you shouldn't rewrite code. Instead, you should try to learn how it works and fix it or extend it. I have the exact opposite philosophy. I had that philosophy when I first started coding when I was little, but I have learned over time, that it is often better to rewrite code to be more efficient or more robust. You will need to keep track of the stack, but if you comment the stack contents on each line of c
That is alright, but if you have a low military rating, you will also have poor relations with every other race. They take your military might in account when they deal with you diplomatically, so you will always be at a disadvantage without a large standing military.
How do I get the most up to date beta? Currently on v1.1 beta 1 but cannot have the game on my net machine and therefore cannot use starforce. Err... Stardock Central does not use Starforce. Infact, Stardock has a lot of bad blood with the company that produces Starforce. I don't believe that you can update to any beta other than 1.1 beta
Not what I mean. For example in an AI vs AI war one side always seems to give in(surrender not ask for peace) even if they have a significant number of good planets left. The number of planets left matters less than if they are militarily dominated. They would rather surrender their good planets to a
That isn't a very badly built planet. They are usually much worse when I take them over. The Thalans appear to do the best job on their planets, or at least did on my last game.
1. Well obviously, it has nothing to do with the economy. Manufacturing, trade, and money do. It is supposed to increase research. I believe that this was fixed in 1.1 beta 2 though.
I haven't seen this problem, although I remenber reading about it being fixed in the beta change logs. If you haven't updated to 1.1 beta 4, try that. Also, there is no reason to make escorts faster than the transports, it just wastes space and money. Take the extra engine of and add a weapon, or lifesupport, or armor.
After you reach advanced espionage is there any point in continuing to plough money into spying on that race? No. In fact it is beneficial to have full espionage spending early in the game, because the price goes up in respect to the total galactic population.
I ended up winning the game before I got to really use the planet, but it was going to be my technological capital. Oh well, I wanted to play one game in every size map in my Metaverse games, and this was the tiny map one, so I couldn't really prolong the game long enough to keep from winning an influence victory.
It is funny that even though this is obviously Earth, it is called Primus 1 in this game.
Heres a bigger picture: (Photobucket doesn't like the 1280x1024, so I had to shrink it.)
I was amazed at this. I managed to find a planet at PQ26 on a tiny map.When I colonized it I got an option to increase the planet quality by 33%, so I took it. I researched Xeno Ethics, and picked Neutral and the planet became a PQ45 planet!
The more planets you have the better score you will likely have. The society portion of the score is mainly based on planetary improvements, and population, so that part can get really big if you have a lot of planets.