This has been fixed for version 1.2.
CodeCritter
This bug has been fixed for 1.2. When you vote on a minimum speed, any constructor ships below that minimum speed will be bumped up to the minimum speed. Any constructors above the minimum speed will keep their current speed. When the UP law expires, any constructors that had their speed increased will revert back to their previous speed.
If your saved game repeatedly crashes, please send it to gc2bugs@stardock.com along with a description of the problem. Please include also a link to this forum thread. Thank you.
What kind of visual problems are you having? Please describe what is happening or post a screen shot. Thank you.
OrionR, Please post your debug.err file. This is located in your galciv2 program directory.
I've tried to reproduce this and am having trouble. If you save and reload the game, does the icon image still look garbled or blank? If so, please send you saved game to gc2bugs@stardock.com. I'd like to take a look at it. Also, if you wouldn't mind posting a screenshot or sending it along with the saved game, please do. Please include a link back to this forum thread in your message. Thank you.
Glad to hear the reinstall helped. About the tech requirement, there is no technology in the original files called "Railgun." I suspect that is why it is crashing. There is "Miniballs" which has the desciption, "Provides space-based railguns." Maybe that is what you meant to use?
Please post your debug.err file. This file can be found in your galciv2 program folder.
You mention a saved game that reproduces the crash. Would you mind sending it to gc2bugs@stardock.com with instructions on how to reproduce the crash? Thank you.
Thank you for sending in the save. The problem has been fixed.
I received the saved game and am looking into it now.
It sounds like you are probably missing some files or data somewhere. Have you tried reinstalling the game? If that still does not help, please save your game just before attacking the starbase and send it to gc2bugs@stardock.com along with your debug.err file. Thank you.
It looks like your TradeNumbersPopupsWnd.dxpack file ( galciv2/screens ) is corrupt or missing. Please try reinstalling the game.
Suggestion: definable key bindings in GalCivII would resolve this In version 1.1 and 1.11 you can use the following keys to rotate and move the camera: CTRL + Arrow Keys --> Rotate the camera SHIFT + Arrow Keys --> Move the camera
Right, you have to hit turn before the victory happens.
From the debug.err file, it looks like the saved game file is corrupt. What version of the game did you save the file in?
Please post your debug.err file. Thank you.
Does anyone have a saved game where this occurs? If so, please send it to gc2bugs@stardock.com. Please include a link back to this forum thread in your message. If we can catch it in action, it will be much easier to fix. Thank you.
Thank you for reporting this (and to the others who reported this in other threads). This will be fixed in version 1.2. Games from previous versions will not be affected and will still have the problem, but new games will use the correct planet quality.
What size galaxy are you on? Check your debug.err file. Are you getting any "A Star Path" related messages?
No118 is right. Sounds like you need to change your tactical map zoom level option.
This is working as designed. Let me explain how it works (using the image you posted as a reference) If you click down on a spot in the lower-left and drag it to the right: Imagine you are grabbing onto a point infront of the ship. That point is then pulled to the right. This causes the ship to rotate counter-clockwise. If you click down on a spot inthe upper-left and drag it to the right: Image you are grabbing onto a point behind the ship. That poi
Which version of the game are you running? If you have version 1.0 out of the box, please update because the way explosions work in the later versions is different.
Please post your debug.err file. That may help us to see why it crashed. This file is located in the same folder as galciv2.exe ( usually c:\program files\stardock\totalgaming\galciv2 ) Thank you.
Zarnik, Try changing your "Tactical Map Zoom Level" option in the options screen. This changes the zoom level at which the ships and planets change to icons and symbols. wayno, Please post your debug.err file. This file can be found in the same folder as galciv2.exe (usually c:\program files\stardock\totalgaming\galciv2 ) Thank you.