Stardock is pleased to announce that the book that helped shape the lore for the recently released Ashes of the Singularity is now available. From Award-winning and best-selling Science Fiction author David Simpson comes Dawn of the Singularity. <img class="no-resize" src="https://draginol.stardock.net/images/islanddog/Ashes-image_86E7/61
Frogboy
It's in development. It'll be many months before there's anything exciting to report to the general public.
Maulers get demolished by Archers with a screen of Brutes. Maulers are the COUNTER to the Artemis.
[quote who="marigoldran" reply="33" id="3586618"] What's going to happen is that every new planet is going to be built in exactly the same way. That is the most optimum path if the planetary production wheel is removed. Basically the developers are removing the fun parts of micro management while keeping the boring parts like starbase spam. [/quote] And yet..that didn't happen in GalCiv II, GalCiv I or the OS/2 version.
[quote who="peregrine23" reply="4" id="3586608"] I under Quoting Frogboy, reply 3 My problem with the per planet wheel is that it is too gamey. I don't mean in terms of it being exploitive. It just totally rubs me the wrong way. I understand, and though I've posted a lot in support of t
Yea, I'll definitely have to look at what it's doing. The main thing is that the AI is supposed to focus on very few sectors instead of spreading itself out.
Very excited.
I didn't design GC3 but I know the team is very much looking to add a lot of new UI niceties to 1.3.
Re multiplayer: The plan right now is to have it be client/server with a migratable host. We are building a trusted server system (hosted servers) but will be evaluating early access to determine whether they're needed (i.e. if there's e-sport potential, we'll know during the beta).
Not a Moba. Definitely RTS.
Hi all. I'm currently in Maryland working on an unnannounced game so it'll be at least 2 weeks before I can look at GalCiv II again. Bear in mind, we can always do more updates to GalCiv II.
There's going to be a big announcement next month that I think will make Sins players happy. More copies of Sins of a Solar Empire will likely be sold this year than last year. The biggest challenge Ironclad/Stardock have had is how to fit "more" stuff. But I think there's a lot of Meta related stuff that could expand the Sins experience a great deal. The reason the servers have had problems this month is that the number of players this month jumped substan
[quote who="Gelabert" reply="11" id="3474182"] That's great! Thanks for listening and explaining. I really appreciate it. I have been a long time Stardock Customer because you guys embrace the multiple computer installation approach which is where we're headed anyway, like Android and the like. I suspected something was up and now we know. I too, was hoping you hadn't changed your policies. Thanks for listening to our concerns. We are a multiple computer user community and a
There will be some more news later this Summer. We've been staffing up and doing preproduction but it's going to be quite awhile before there's anything tangible to show off.
Hi guys, the he intent is not to keep people from installing it on their home and work machines but to prevent people who were installing it on every machine at work. We will be making some adjustments to make sure you guys and others like you are taken care of. Stay tuned.
That's interesting to hear. I'll keep that in mind next time I make a thread called "Make money at home!" ;)
[video]http://youtu.be/2kmfDeasuoA[/video]
[quote who="Borg999" reply="25" id="3438945"] Quoting Frogboy, reply 23 I was referring to bouts of depression that have no specific cause. OK, but why did you specifically mentioned your economic peers? People from all economic levels of society suffer from depression. It not jus a condition of the wealthy.[/quote] because many people, like geo above, thinks that if you're just satisfied with what you've got (i.e. Like
Kraz, re-read the last several pages. That might help you avoid misrepresenting other people's views. [quote] It is immaterial whether the CO2 initiated or accentuates a trend.[/quote] Actually, it's quite material because we don't know how much, if any, measurable affect our CO2 production is having on the climate. We have focused our attention on CO2 production when it might be deforestati
It's not clear whether you can get the RPV or not on the civilian market. Of course, it's a totally insane vehicle to try to get.
[quote who="GeomanNL" reply="625" id="3403325"] Quoting Frogboy, reply 621Great! Share with us pics of your electric car and solar array. I don't have those things! I'm living in an apartment. But I did move closer to work, so I can go to work by bike instead of by car. It is much more relaxing than driving on congested roads and highways. I hardly use the car anymore. But I did buy some land with trees a while back... it's useless for anything&n
[quote who="myfist0" reply="488" id="3402467"] Quoting flagyl, reply 486So poor people should shut the f@ck up, huh? I was just inquiring about some of these prices as well. 40 - 50k for geothermal installation 20 - 30k for the solar never got to the car yet, but I am guessing it's out of my price range.[/quote] EXACTLY. It costs too much. Only rich people can afford it right now
[quote who="flagyl" reply="486" id="3402462"] http://www.solarpanelscostguide.com/#cost Statistics An average home in the United States requires approximately 20 to 24 kWh of electricity every day. An array of panels able to produce this much power has a size of 4 kW or more (based on 5 sun hours per day) and ranges in price from $15,000 to $20,000 installed (not taking any incentives into consideration). http://www.greencarreport
When people insist that any result confirms the theory it's not a theory. It's a religion.
It's primarily used by the AI to determine the depth of its various internal search trees. For example, a lot LOT of time is spent by the AI evaluating area threats. The intelligence factor helps determine the radius for those searches when it builds its threat matrix. You get into diminishing returns in a hurry (let's face it, if an enemy is 100 tiles away and moves at 2 tiles per turn, it's not really very worryable0. On the other hand, cities looking at potential