Planetary landing events
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GalCiv2 Forums
I really think that there should be some (doesn't have to be many, just SOME)events where you actually get a bonus for picking good. Right now there is not a single landing event where choosing the good option does anything for you other than keeping you from having to pay to align yourself with good. If the idea is to make it hard to be good, then have the evil choices also provide a boost, but differently.
I was thinking something like.
"A sentient race at pre warp tech level is found to be living underneath the planet's surface. How should we deal with them ?"
Good: This was their planet first, make every effort to accomodate their society.
Planet population -5% ; Reasearch +15% (you find they are excellant researchers0
Neutral: Work with them, but this planet is ours now. reasearch +5%
Evil : Hmm, well the troops really do need a live fire exercise. Planet population +15%
It just seems that good is ALWAYS penalized and I think there should be some situations in which it would actually PAY to be good.
I was thinking something like.
"A sentient race at pre warp tech level is found to be living underneath the planet's surface. How should we deal with them ?"
Good: This was their planet first, make every effort to accomodate their society.
Planet population -5% ; Reasearch +15% (you find they are excellant researchers0
Neutral: Work with them, but this planet is ours now. reasearch +5%
Evil : Hmm, well the troops really do need a live fire exercise. Planet population +15%
It just seems that good is ALWAYS penalized and I think there should be some situations in which it would actually PAY to be good.