Borg999

Borg999

Joined Member # 2363158
204 Posts 1,367 Replies 1,898 Reputation

[quote who="crimsongekko" reply="6" id="3293057"]that's survival of the luckiest, not fittest [/quote] One man's luck is another man's skill... [e digicons]:grin:[/e]

22 Replies 30,867 Views

I had a problem with this initially. But you just have to accept that FE is not Civ4. FE is pure survival of the fittest. Nothing more or less. If you get a bad starting position, the challenge is in trying to survive.

22 Replies 30,867 Views

I'm going to sound cynical, and probably get flamed for this but I've seen this "strategy" from other developers. They release a game that's good enough to get people interested and excited for more. Then they sell an updated version with features that they intentionally left out in the first version, and sell it for full retail as a new/better/faster version of the orignal. Then they do this again and again for a few more releases. It's like t

42 Replies 132,872 Views

[quote who="MarvinKosh" reply="11" id="3291120"] The trait weighting comes into play when the AI has a trait that affects its research - War Monger, Sorcerer, or Builder. So it will be far less likely to obsess over one tech tree. Average combat rating refers to what we see in the game as a Medium combat rating, so I suppose in this case an army will not be considered Weak when it's not really all that weak. [/quote] Thanks!</p

41 Replies 36,489 Views

What effect do these have? + Moved AIEvaluateAreaThreat to AIfaction + AI trait weighting reduced from 1000 to 100 for researching techs purposes + Modified Average combat rating to be 100 instead of 200 in elementaldefs.xml Also, has the AI insta-build on reload bug been fixed?

41 Replies 36,489 Views

[quote who="cwalters567" reply="15" id="3290691"] I would like to see a more robust information/game concept directory. The Hiergamenon is nice for flavor but honestly, even as a veteran of turn-based strategy games, there have been times that I've been really frustrated with figuring stuff out. [/quote] This is my only issue with FE.

42 Replies 132,872 Views

[quote who="Necaradan666" reply="8" id="3290089"] I thought when we had the map pack topic it was almost unanimous that we said $5 was too much. $3.99 would be a nicer price point for just a few maps and stamps [/quote] Relative to what I've seen in DLC's from other developers, $5 is a fair price.

93 Replies 455,333 Views

[quote who="SOLOSOL" reply="10" id="3289184"] But with such a modding tool, we will be able to make the rest of the content. [/quote] Well, they could release the modding tool after the various packs, and charge $5-$10 for it. I'd buy it if they sucessfully made it very user friendly.

11 Replies 55,323 Views

[quote who="NaytchSG" reply="7" id="3287412"] Yep, I'd also like to get it to where I can give units away ala GalCiv2. Or swap magic items. [/quote] I would like to see this implemented too.

13 Replies 6,246 Views

There's balancing and then there's nerfing. I don't think anyone wants to make the juggernaughts as weak as a level one moster, but as they are now, they can be overpowering, especially since one of the Sovereigns can crank them out like he has a Jug factory.

13 Replies 9,452 Views

[quote who="Tuidjy" reply="3" id="3287245"] But can Stardock force Steam to change its policy of allowing people to play on as many computers as they wish as long as they do it sequentially? [/quote] I'm not sure, but if it's anything like DRM, then the choice to allow loading on multiple computers is up to the developer.

6 Replies 9,175 Views

Yes to all Moster pack Spell pack Magic item pack New faction pack What I would love to see is a tool that makes modding a complete no brainer. That would be way cool, extend the life of FE, and allow people to focus on their creativity and not on learning how to mod.

11 Replies 55,323 Views

[quote who="aeligos" reply="12" id="3286155"] Quoting Borg999, reply 11 BTW, you realize you're asking the opinion of a biased group, right? But everyone is assimilated. [/quote] Years ago, I modded a Borg faction for Sid's Alpha Centauri..I just don't think they would fit well in the world of FE. [e digicons]:grin:[/e]

36 Replies 32,441 Views

BTW, you realize you're asking the opinion of a biased group, right? [e digicons]:grin:[/e]

36 Replies 32,441 Views