Yes I've seen those. Thanks for pointing them out but those don't show where the current mouse pointer is when you switch to that screen. When gaming, and all kinds of graphics are going on, it's hard to pinpoint the mouse right away when you move it to another screen which is why input director included the water ripple effect. Problem with input director is when doing mouse look in a game on a second computer it performs mouse look on the main computer as well where Multiplicity does not do
kvmer
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It's not an issue. As I explained there is a feature in Input Director that does a water ripple effect around the mouse when you move it to another computer to help you better see the mouse cursor for a few seconds where the mouse is. Is there such a feature in multiplicity?
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Is there any way to get the water ripple like input director has?
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