Hi, I'm trying to locate some of my old buddies from Galciv1. I'm currently beta-testing Nexus War, http://nexuswar.com, a browser MMORPG, and would like to revive those role-playing days we had during GC1 with you guys over at NW. If you are keen, PM me (RayWanderer) at the NX forums http://forums.nexuswar.com Cheers, Ray
Ray the Wanderer
The screenshots look really good. I'm tempted to join the beta.
Sounds like a really cool game. Really looking forward to it.
I'm also very curious as to which game will appear next on TG.net. Is there anything that can be shared with us at this moment, Stardock?
I like the idea, Morbutor. I also like Solitair's idea of having claims over resources. The first to a resource will have a claim (maybe shown as a small flag over the resource). You can only build a SB over a claimed resource only if you are at war with the race with the claim. So vulturing is still possible but you must be already at war.
Good FAQ, russell. I think the intelligence ratings for the AI are outdated by now. Maso AI is probably at 150 intelligence at this moment.
Continuation of diplomatic moves favored by Galcivers. 6. The Mercenary The Mercenary sells war declarations to the AIs. Provided that the AIs are willing to buy them, the Mercenary gets to circumvent the senate vote that is required when going to war. Alternatively, the Mercenary can gift the War Declaration to the AI for relationship improvement. This move is also the only way to declare war on an AI without physically attacking their ships. Suggestion – 1) Sena
Warning : Most, if not all of my Galciv articles would contain spoliers so be warned. Continuation of favored Diplomatic moves 3. The Surrender Monkey (SM) The state of relations between Humans and AIs has an obvious influence on the potential outbreak of war. Relations can degrade for two major reasons – conflicting alignments and the disparity in empire power. I believe that empire power is a function of both economic and military rating. So an economic superpow
Before I move on to the other diplomatic moves, would like to comment further on part 2a and also the issue of my gameplay suggestions. On the Flagship Drengin Ascension. “Lord Kona, we have received a transmission from the Humans. They would like to sell us two techs for cash. They are offering to sell the first tech, Stellar Cartography, for 50bcs…” “Excellent. What is the value of the tech, Chief Advisor?” “Lord Kona, we already know the locations of all ye
Next to starbases, Diplomacy is an area where humans could derive tremendous leverage over the AI. It is mentioned that the Galciv Diplomacy model is value-based. I presume it means that AIs looks at a trade and compares the value that it is receiving versus the value that it is giving. If the net value received is higher, they would accept the trade (this holds true on all difficulty levels except Maso, where specific trades are restricted). The implication to this is that the AI doe
Thanks for your comments, guys! I've actually forgotten to insert one of the most obvious SB applications - the Terror Star. I've edited that in now. Will check up on the Speed Catapult, Paul. Yeah, both speed catapults and dampers are ineffective now in GCX. Edited the article.
Draginol suggested that I talk about the Galciv here on my blog page and that’s what I’ll be doing. First stop would be Galciv’s AI. Galciv’s widely acclaimed AI is certainly one of the best I have played against for a space 4X game. The reported strength of the AI was the key factor that enticed me to shell out 50 bucks to download it direct from Stardock as opposed to waiting for it to appear at a lower price in retail. I can’t remember the exact words but I read that Gal
Great job with GCX, Brad and team! You have one loyal customer in me. :)
My first blog post. Alright, I'm kind of stuck here. What on earth do people talk about in blogs? Anyway, I noticed this score counter on top. How do I go about dominating this board? MWAHAHAHAHAHA. Seems like nobody is going to answer me as this is a monologue kind of system. So I guess I have to talk to myself. Interersting to see how Galciv empires are going to make use of this new feature. That's all from me for now. Cheers!