Boobzor

Boobzor

Joined Member # 4355419
4 Posts 16 Replies 527 Reputation

[quote who="rothdave1" reply="17" id="2885830"] Quoting harpo99999, reply 16 Quoting rothdave1, reply 13I just played my first largish game that didn't get laggy at anypoint. Huge Random map 100ish planets no lag whole time and all it took was a i5 2500k at 5.2 GHz and ram at 2133. you have just confirmed my claims of over a year ago that sins is RAM speed bound, with SINGLE cpu ghz bound as the SECOND bottleneck thank you harpo Your

21 Replies 76,189 Views

[quote who="ShotmanMaslo" reply="11" id="2879183"]Play with small fleet sizes. Larger fleets add almost nothing to the game in terms of gameplay fun. Its just more of the same eyecandy, and more processing speed required.[/quote] it is 3 vs 3 (AI CRUEL) with SMALL FLEET size already. HERE http://www.youtube.com/watch?v=h_64c77uoS8 From Large to Small, there almost no differences anyway (with the lag) &nbs

21 Replies 76,189 Views

[quote who="SageWon" reply="9" id="2876868"] Quoting Boobzor, reply 8Ok guys cheers... still laggy as hell. Maybe you need to lower effects settings? I can't say I've ever had that much lag, and my system would be considered old by your standard. Granted it wont be as beautifull, but I hardly see a difference any more.[/quote] thats with every effects disabled and every details at medium and ship bump low detail.

21 Replies 76,189 Views

Ok guys cheers [e digicons]:beer:[/e] i just tried out the Optimization mod, Installed it, enabled it.. and then loaded one of the fat savegame i got where the lag used to be huge. Eh, if there is improvement, i can't say its amazing... No differences, still laggy as hell. And that one is so much laaggy if i use FRAPS to record it, its pretty much gunna be a diapositive, pointless that i show you this crap. Thanks anyway but i'll wait nex

21 Replies 76,189 Views

Thanks for being precise and clear. Hope for something that wont happen is worse than giving up. As a new patch, i must see options like disabling fighters/mines models or something that could relax the processor a little or more like 'a lot!', so we can do these big fights without too much lag... I'll live with that. After all, i still hope for a reason to play this game again [e digicons];P[/e]

21 Replies 76,189 Views

To reiterate the epic subject: multi-core support, 64bit and the 2GB RAM limit. Because thats the only thing that matters now. I really want to know if this is gunna happen, If you guys are working on this or if we have to wait for a SINS2. With my Core i7 875K OC@4Ghz (X30 ratio running high prior+2 core affinity the game properly run on the first Core it is used @ 100% when playing), 8Gb RAM DDR3 1600 and two 460GTX SLi. A racing beast for any gam

21 Replies 76,189 Views