Nomada_Firefox

Nomada_Firefox

Joined Last seen Member # 3069816
2 Posts 12 Replies 4,402 Reputation

I have added more space structures from the Nephilim. The Military Research. [img]http://media.moddb.com/images/mods/1/32/31263/SOASEWC_0177.jpg[/img] The Civilian Research. [img]http://media.moddb.com/images/mods/1/32/31263/SOASEWC_0178.jpg[/img] The Defense Station [img]http://media.moddb.com/images/mods/1/32/31263/SOASEWC_0179.jpg[/img] The Repair Station. [img]http://media.moddb.com/images/mods/1/32/31263/SOASEWC_0180.jp

76 Replies 467,079 Views

This is the reason because I do not release the next version today with the fix. I am adding better engines to the models. They are not so good and customized as the engines from the Goafan mod but for the amount of models in my mod, these will be very good or a lot better than the previous. Very similar to the engines from my EAW/FOC mods. [img]http://media.moddb.com/images/mods/1/24/23772/SOASEAlliance_0093.jpg[/img] [img]http://media.moddb.com/images/mods/1/24/23772/SOASEAl

579 Replies 1,632,534 Views

I have added to the mod the last fighters from the Nephilim. The screenshots speak by themselves. [IMG]http://media.moddb.com/images/groups/1/25/24667/SOASEWC_0173.jpg[/IMG] [IMG]http://media.moddb.com/images/groups/1/25/24667/SOASEWC_0174.jpg[/IMG] [IMG]http://media.moddb.com/images/groups/1/25/24667/SOASEWC_0175.jpg[/IMG] [IMG]http://media.moddb.com/images/groups/1/25/24667/SOASEWC_0176.jpg[/IMG]

76 Replies 467,079 Views

If modders defend the rule from do not take nothing from everybody without permission, there will not be problems. The unique community where I have seen people defending how they can take things from everybody without ask, it is the EAW/FOC community, a guy named Jedi_Clone_X2 from BattleFront Commander (who at the end uses thousands of nicknames around the net) and Burnstrobe from Vong at War defended how they can take everything from a Star Wars mod because anybody can be

5 Replies 10,467 Views

Thanks. Probably many of you will like the next. It is the biggest missing unit in the mod and I can not remember exactly because I did not add this unit at first place. I am speaking about the Jerec SSD Vegeance. A model made by Evillejedi many time ago and rigged by me with several improves in the skin made by Nawrocki. This powerful unit will be a hero from the Galactic Empire. But perhaps I will add it as a capital ship for the Warlords faction. [img]http://media.moddb.com

579 Replies 1,632,534 Views

After resolve some strange problems thanks to Blair Fraser from IronClad who he checks some minidumps (game errors which only him can read), I will continue the work with this mod. Mostly adding the fighters from the Nephilim and the structures from all factions. Probably the next week because I must finish other things from other mods. This help from Blair Fraser is one of the good things because I like edit this game. The modding support is very good and they have not forgotten the

76 Replies 467,079 Views

After forget the last problems. I have started to improve a bit more some of the additional factions. The Hutts will gain some new units. Some of them are replacements for other units and others are additional units. At first place the new colony ship from the Hutts. A small frigate with light weapons and the addition from a hangar bay. Perhaps I will add some new fighters. [img]http://media.moddb.com/images/groups/1/25/24667/SOASEAlliance_0075.jpg[/img] [img]http://me

579 Replies 1,632,534 Views

In the begining, I wanted release it today but........unfortunately, even if the mod update is finished, I can not make it because I have discovered how it has a unknow bug which it crashs the games most of the times. With many luck, I will find it soon, if not, it goes to take many more time, because perhaps I must restart all the mod for the last 1.85. At the end, I do not know what is the problem. Be patience, these things take time.;)

579 Replies 1,632,534 Views

The Nephilim space units, without count the fighters are finished. Lately I added the 5º capital ship and the Titan. The 5º capital ship is named Quimera and it is a less powerful version from the Tiamat. Both of 3200 meters of lenght. In the video, you can watch most of the units from the Nephilim. Now I will continue adding the fighters and structures from all factions. https://youtu.be/zgw76aK-VAw

76 Replies 467,079 Views

Today I have added two new capital ships, the Leviathan and the Kraken. The first is a heavy carrier without any anti-ship weapon and only anti-fighter weapons. The second is a big ship with a very powerful plasma gun which it can destroy any ship with one shot. Clearly the moment that you see one of these, you should destroy it with all your forces or only a group of bombers and trying put your capital ships far from this monster. [IMG]http://media.moddb.com/images/groups/1/25/24667/

76 Replies 467,079 Views

After a small weekend delay. I have continued with the mod. Today I have a new unit for the Nephilim. This time the Hydra, a capital ship. It will be as a heavy cruiser, very powerful. Crealy this week will finish the capital ships and Titan from this race and I will continue replacing space structures. It will be fast with most of them but I will continue with my plan from one or two models per day. [img]http://media.moddb.com/images/members/1/24/2

76 Replies 467,079 Views

More news. I have added the first capital ship, the Orca and the frigate shipyard. Other addition are the icons, it took me a lot of time today but I made the icons for all the last units added in the mod. [IMG]http://media.moddb.com/images/members/1/24/23613/SOASEWC_0153.jpg[/IMG] [IMG]http://media.moddb.com/images/members/1/24/23613/SOASEWC_0154.jpg[/IMG] [IMG]http://media.moddb.com/images/members/1/24/23613/SOASEWC_0155.jpg[/IMG] [IMG]http://media.moddb.com/ima

76 Replies 467,079 Views

These are the news from today. Perhaps I need some new names for these ships, I have a lot of imagination but I can not make miracles. At first place the Lamprey. A utility ship. I did not show it in the previus answer from me. [img]http://media.moddb.com/images/members/1/24/23613/SOASEWC_0147.jpg[/img] This is the Heavy Frigate from

76 Replies 467,079 Views

More additions and changes. At first place, I have made a small edit in the Angler. Now it is more different from other units. [img]http://media.moddb.com/images/members/1/24/23613/SOASEWC_0143.jpg[/img] [img]http://media.moddb.com/images/members/1/24/23613/SOASEWC_0144.jpg[/img] The Angler

76 Replies 467,079 Views

The Hutt Cartel will be another replacement for the Rebel factions. It is similar at some things to the Black Sun and if you have played the FOC Alliance mod, it is very similar to the Hutts faction from this other mod. [img]http://media.moddb.com/images/mods/1/24/23772/SOASEAlliance_0034.jpg[/img] [img]http://media.moddb.com/images/mods/1/24/23772/SOASEAlliance_0035.jpg[/img] [img]http://media.moddb.com/images/mods/1/24/23772/SOASEAlliance_0036.jpg[/img] [img]

579 Replies 1,632,534 Views

Today I have two new more units added. One is the Barracuda y the other is the Angler. The Angler is a ugly modification from the Barracuda. I have named it Angler because the Angler is a fish very ugly. This is a angler fish. [IMG]http://static.batanga.com/sites/default/files/curiosidades.batanga.com/files/La-curiosa-reproduccion-de-los-Lophiiformes.jpg[/IMG] And this is the Angler frigate. [IMG]http://media.moddb.com/images/members/1/24/23613/SOASEWC_0139.jpg[/IMG]

76 Replies 467,079 Views

Well, I have started the second group of frigates. This is the Nephilim light carrier. I given to it the name of Whale. A mix between the Leviathan, the Orca and the previous Shark. Similar at size to the Shark but without too offensive weapons. Have fun. [img]http://media.moddb.com/images/members/1/24/23613/SOASEWC_0137.jpg[/img] [img]http://media.moddb.com

76 Replies 467,079 Views

Here I have other new addition for the Nephilim. The Echinus, a small boarding ship. After this, I will continue adding the second group of frigates. [IMG]http://media.moddb.com/images/members/1/24/23613/SOASEWC_0135.jpg[/IMG] [IMG]http://media.moddb.com/images/members/1/24/23613/SOASEWC_0136.jpg[/IMG]

76 Replies 467,079 Views

Few time ago, I asked to Goafan77 and he told me how it was not possible. Just you can read the debug.txt file from created when you start your mod with the _dev.exe.

2 Replies 25,630 Views

If you liked the Worm, perhaps you will like the Shark. The new design and model from today. Similar a size to the Tallahassee Cruiser. I have made this unit thinking a one ship mainly with anti-fighter weapons but without lose the anti-ship capabilities. It would be some as a support cruiser for heavier ships. By the moment I have not worked too much in the weapons and I use the stuff from the original SOASE. But it looks fun. About the name, if anybody have some better. I have not p

76 Replies 467,079 Views

This is the final version from the Nephilim colonizer frigate. Much better than the previous. [img]http://media.moddb.com/images/members/1/24/23613/SOASEWC_0124.jpg[/img] [img]http://media.moddb.com/images/members/1/24/23613/SOASEWC_0125.jpg[/img] [img]http://media.moddb.com/images/members/1/24/23613/SOASEWC_0126.jpg[/img]

76 Replies 467,079 Views

Well, with piece from the Hydra. I have made another design. It would be some as a destroyer and I have named it Stinger. If you have other ideas for the name and description. Please tell me. It is the replacement from the Psi Siege Frigate. Siege frigates are specialized at Bombardement. But the units from the mod have more weapons. Being as a Destroyer, it has anti-ship and anti-fighter weapon but it can not deploy squadrons. [IMG]http://media.moddb.com/images/members/1/24/23613/SOA

76 Replies 467,079 Views