I can honestly say I never noticed it with the other Sins. Maybe because the animation is faster and it isn't as obvious when it's happening. Thanks for the reply! :)
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I can honestly say I never noticed it with the other Sins. Maybe because the animation is faster and it isn't as obvious when it's happening. Thanks for the reply! :)
I just wanted to post a comment on a bug I saw when bombing hostile planets as TEC. (I don't know if this holds true for other races). The planet continues to rotate but the explosion detonation stays put giving the impression that the explosion is moving along the planet surface. This also causes the explosion graphic to start going under the surface of the planet at the later part of it's animation. Has anyone else noticed this happening?