i use ff3 as well and its not working. Not even if i try to go to their main site.
Revan1138
link not working :(
[quote]I almost wish I had this problem considering the Drengin and Korath spread like syphilis at a Roman orgy.[/quote] :LOL: thanks for that horrifying image which i will never get out of my head :CONGRAT:
how's the mod progressing?
i have to agree with spacepony on this one. Nuke em all. I wanna see the entire middle east lit up and glowing for millenia.
just wondering how the progress on the twilight high res mod is coming along. Haven't seen an update in a while.
Anyone know what you have to do in order for custom movies to show up in the United Planets screen? I made movies and converted them to bink for my custom races that i added. I added the necessary info in raceconfig and they work fine in the trade screen. The problem is that they don't show up in the united planets screen. I assume the movies need to be 128x128 like the pics do for the united planets so i made sure they were. However, they don't show up. What am I doing wrong here?
I solved the problem. It was the startypes file afterall. Though I didn't mess with it, somehow it got corrupted. I have replaced it and everything works fine now.
nope, didn't mess around with startypes at all. I did mod customplanets.xml but its not any of those systems that are affected, it happens to random stars. its pretty weird.
Ach i need some serious help. As i was modding, I recently noticed that stars are not showing up in some parts of the map, just the planets around an invisible star. the minimap shows that the star should be there but no star is on the main screen. Its not all of the stars but enough that i noticed just now. This is definately something i did in the mod cause the vanilla game works fine, its just when i load up my mod that i get this happening. I have been mostly doing stuff in the home syst
how do you get the .raw files for the raw terrains? I've tried saving the bumped texture as a .raw file using photoshop and placing it in the heightmaps folder. When I look at the planet terrain to place structures, i see a weird mish mosh of criss crossing lines. What am i doing wrong here?
anybody know?
Ok I know that class 1+ planets are puzzled together from pieces to look unique everytime. my question is, can more texture pieces be added to the pool that the game uses to make these unique class 1+ planets? If so, how? I have tons of nice looking planet textures and would like to add them so that they are used when the game generates the unique class 1+ planets.
"I don't agree with this on the grounds that borders in space really don't make sense and trying to enforce a border system would be a micromanagement mess." well borders in space seem to make a whole lotta sense for shows like star trek and babylon 5 and nearly every other spaced based scifi show so why wouldn't it in a video game? a video game that operates in only a two dimensional plane mind you. I'm not buying into that argument. civ 4 enforces their border system without much mi
hey gauntlet, just wanted to say i love your race mods and i'd definately be up for another One question, where do you get all those cool alien portraits?
i was actually interested in changing ui graphics too, but I looked in the screens folder and its empty..
Gauntlet, I'm just curious about something. Since you have added so many minors now, and the game only allows 8 at a time, are those 8 chosen at random from your new pool of minors or is it the just the first 8 down the list? I haven't played the mod yet so forgive me if its a stupid question. I'm just trying to make sure that I'll see different minors in different games and not just the same 8.
i think ms. garrison put it best: Ms. Garrison: In the beginning, we were all fish. Okay? Swimming around in the water. And then one day a couple of fish had a retard baby, and the retard baby was different, so it got to live. So Retard Fish goes on to make more retard babies, and then one day, a retard baby fish crawled out of the ocean with its... [she waves her left hand limply] Ms. Garrison: ...mutant fish hands... and it had butt sex with a squirrel or something and ma
Well I did manage to add a minor correctly now, thanks for the advice gauntlet. However, i found out what the cause for none of the minors showing up before on previous attempts. You see, i was trying to flip races. I wanted to exchange a major for a minor and vice versa. I was able to add a major to be a minor and it shows up fine along with the rest of the minors. But when I make a minor into a major, it does work normally as part of the majors and all, though for some reason that causes
why are there no tutorials for adding or changing a minor race? I hope its not an assumption that its easy because i'm having a hell of a time trying, and i'm sure i'm not the only one. I was able to replace a major race no problem, but when it comes to replacing or adding a minor i have a big problem. After attempting it, not only does the replaced minor not show up in game, but now none of them do. Whats going on?
hey gauntlet, can you tell me exactly what you did to add a minor race? I am trying to add a minor and having no luck. I tested by just changing one first, and not only did it not show up in the game, but now none of the minors are showing. Whats going on and what did i do wrong?
In a mod I played, they allowed you to also play as a minor race as well. They had you download a replacement raceconfig file for each minor you wanted to play, and that enabled you to play it as a custom race. So that when you started a new game and went to choose the custom race, all the minor race's info was there instead and you could play it. i want to know how they did that cause i want to do that in my mod, but i don't have those files any longer and don't know what they did.
hate to break it to any of you atheists out there but you are a religion too. Yes, thats right you believe in no god. The belief in the nonexistence of a god is still a belief and no different than the belief in the existence of a god. Its just 2 sides of the same coin, or positive and negative if you like. To believe that something does not exist without proof is to require the same amount of faith in that as a religious person has in their belief that something does exist without proof. <
I think he means that if a single one of your ships defenses aren't equal to the the total amount of their combined attacks then they can simply pick off your ships one by one with all of theirs against each of your ships, depending on the tactics employed by them. From what you say it seems that your ships individually have defenses inferior to their ships attack individually and with each one of your ships getting picked off your chances of winning decrease exponentially.
how about something similar to a hyperspace flux from moo2, where some galaxy wide phenomenon causes all interstellar travel to stop. Nobody's ships will be able to move at all for months. Depending on the timing of this event, it can help some civs or seriously cripple others. By the time the phenomenon stops, the balance of power in the galaxy may have shifted in unexpected ways.