[quote who="ulysses_31" reply="37" id="3334955"]The -9 does not change much, especially with the change to accumulative diplomacy modifiers - it takes too long to degrade the accumulated goodwill. [/quote] Well then, I guess I'm just not very neighborly. [e digicons]:grin:[/e] Yes, the mana cost should be increased, but 5,000 IMO, is too much.
Borg999
Spell of making isn't as easy as it used to be. Once you start building the towers, you get a -9 relations modifier, and everyone hates you. Although, I've seen the AI build all 4 towers but not bother to cast the SOM too, so I think that should be fixed to increase the challenge. ...and besides, sometimes after a long game, when you don't feel like attacking dozens of cities to win a conquest victory, it's a nice way to "quickly" end the game. </
I love rush. [e digicons]}:)[/e] SD, Please don't nerf it.
[quote who="Kestral2040" reply="12" id="3334774"] C:\Users\tsarnelle\Documents\My Games\LegendaryHeroes that's the default directory [/quote] Thanks!
Just for future reference. Where can I find the "debug.err"
In my last game, I was second to last in the power rating, and I knew it was just a matter of time before someone declared war on me, so I bribed the 2nd strongest faction to go to war with the strongest. In about 10 turns or so, both AI's had hacked each other to the point where I had the highest power rating. It just seemed too easy.
I think this issue can in part be solved by allowing two spells/abilities per level up instead of just one.
If outpost are removed, then there needs to be an alternative means of acquiring resources that are not located in settleable areas.
Eh, warriors are just cannon fodder anyway. It's all about the magic/wizards, guys. [e digicons]}:)[/e] [e digicons]:grin:[/e]
Just raising my hand as another person who has experienced the floating tech name issue.
[quote who="willie sanderson" reply="284" id="3332814"] Stardocks plan if you haven't noticed will be much like Galactic Civilization II, they will keep improving the BASE game and CHARGING you for it instead of PATCHING in updates like back in the good ole days. It would seem modern day programming and development is all about the $$, if you notice nearly all games have gone to the nickels and dimes DLC for games INSTEAD of just GIVING it to you in an update or PATC
Remember, this is the first beta. They may add more with each release.
I agree. The updates in LH are a great improvement! The change to the leveling up mechanic is worth the $20 alone.
I agree that city militia should be stronger, but IMO, there should be limits. After all, they are supposed to be the defense of last resort, "citizen" militias taking up arms because the professional soldiers are out of town.
Yea with the new unit placement, I think that at least some spells should have their casting time reduced.
[quote who="Xan" reply="85" id="3332420"] I'm a paying customer too. I have lots of opinions. Unlike you, I don't try to insist that my opinions represent some silent majority. My opinions represent only me, myself and I. What makes you seem entitled is that you behave as if your opinions are more important than everyone else's. It's the way you write. Just upthread you implied that Stardock needs to learn to listen to their customers or they&
[quote who="phazonfreak" reply="82" id="3332412"] that's fine, but I don't consider "if you don't like to deal with gamers, you shouldnt be a game company at all" a viable exchange of ideas. [/quote] I can see how someone could read it that way. I could have been more tactful. But it's a valid question. Is the effort put forth worth the reward? If I was in Brad's position, and I was using my resources to work on a segment of the busi
[quote who="phazonfreak" reply="79" id="3332394"] Actually, I think Frogboy has you in mind when he is talking about entitled users and I can see why. You are constantly dressing your arguments and opinions in a way that you supposedly know what is best for the game and what should be done next. [/quote] As a paying customer, I am entitled to my opinion. I think that everyone with an opinion, believes in the validity of their opinion, and will "dress it" in such a way
[quote who="Frogboy" reply="67" id="3332243"] Not really. In Civ IV, modders had to write c++ code to hack the ability to change graphics. In FE, we get complaints that the built-in editors aren't consumer friendly enough. in other games, modders would write that. I used to hang out on a French site called CanardPC. And I honestly thought that if we just worked hard enough and made the game really good they'd like it. But there is no threshold to cross
[quote who="davrovana" reply="56" id="3332141"]Gamer entitlement? My guess: "FIX IT NOW STARDOCK! HOW DARE YOUR GAME HAVE BUGS." or "I AM PUBLICLY ANNOUNCING THAT I WILL NOT PLAY THIS UNTIL YOU FIX [insert minor bug here], THOUGH LET'S FACE IT THIS IS JUST FOR ATTENTION AND I'LL BE LOADING UP THE GAME WITHIN TWO DAYS." or "WHY ISN'T THIS FIXED IT'S AN EASY FIX CODING IS SOO EASY LOL." or "A NEW
[quote who="Frogboy" reply="51" id="3331947"] Even though we have a great community, there's enough "gamer entitlement " to absolutely turn me off for awhile. [/quote] Yea, but it's only 47% of the community.... [e digicons]:grin:[/e] I'm genuinly curious as to what constitutes "gamer entitlement".
Normal with dense monsters.
[quote who="GoaFan77" reply="3" id="3331563"]The only thing about Trinity is that it does not included the latest (and last) expansion, Rebellion, so if you end up really liking the game and what the get everything, you'll end up having to get Rebellion at full price. I don't know what the sale is, but you may want to wait for a Rebellion sale if you think it is a game you can enjoy (there are a few TBS players who have become Sins regulars, and its the only RTS they play). [/quo
[quote who="phazonfreak" reply="5" id="3331554"]Summoning will be beefed up in Legendary Heroes, they talked about it when discussing the new champion leveling system. If you click the first screenshot on the LH page you can see the mage progression tree with the ability to summon skeletons in combat and such. [/quote] I talk about dragons, and you mention skeletons?!? Not even in the same ballpark... [e digicons]:grin:[/e]
I'd like to see summon beefed up a bit. I'm thinking as you increase in levels, not only do the summoned creatures get stronger, but also multiple can be summoned at once. And I's also like a greater variety of summoned creatures, up to and including one of the weaker dragons. Yea, I know "That would be OP". Well, I can dream, can't I?