By the sound of it, his machine is Dell and probably and as he stated, hes not too good with hardware stuff. So what I recomend is him, to go to a small computer store with hes machine and ask if they could upgrade the 3D card for him. This costs a bit more, but atleast there wont be any horror stories where a guy has tried to literally SAW his PCI-E card to fit AGP slot. Best situation would be to get some nerd kid from the family to do this for him <img src="http://images.stardock.co
sam0t
Yes you have to contact SD sales department to get the email conflicts solved. sales@stardock.com should be the address but you might want to double check it from their website. You should write the email on weekend, so it will be on top of the list when they come back work on monday
Iam really glad the tech tree gets some update. I have such standard way of playing that I know my tech tree research pattern almost in my sleep Btw. Has the research tree been reorganized or just the tech names changed?
Great to get some update on where things are going! Frogboys reply really put my mind at ease It is also understandable that its your game and ultimately your choise what to do with it. Iam glad that our discussion has some effect in the course of development ps. I think I´will like the new slower pace (e
Thanks for the feedback Must have been a late night game that made me think mining bases are not destroyable Looks like the forum edit is working again, can tidy up the list!
Hello I have been writing alot in DA forums since the beta launch but one thing bugs me. There are several really good discussions going on about various DA aspects but there is ZERO replies from the developers. Now Iam not bitter because couple of these discussions have been started by me, I find it mearly sad if all the good ideas in these discussions go to waste. So please SD could give us some comments about our ideas in these discussions? Or just simple aknowlegement int
For some reason I cannot no longer edit this post (I can others!) Shame since I spent quite a bit of time collecting all kinds of stuff into this thread. SD you reading this?
Be sure to follow instructions in this tread . It might be your cpu since I don´t personally experience any of these bugs you mention. But better to report em to the gc2bugs@stardock.com just to be sure ps. You might want to post your debug.err to this thread too.
I play medium maps exclusively now days and the main reason is constructors. In medium map there arent so many of em and I wont fry my nerves sheparding them to star bases. Also the ships getting stuck next to the planets when planet rally point is set bug, seems to happen less frequently on medium maps.
I have never had a ship in my games go faster than 20 spaces / turn. All I know even this speed seemed bit gay to me. Iam glad the issue is looked after since AI certainly does not take an advantage of such "blitzkrieg" tactics.
The general rule in the sticky is that you send your bug reports, debug.err, screen shots, saved games etc to the gc2bugs@stardock.com address. This address is actively monitored by SD and the best place to submit your bug reports. Cari told that if you like you can do a own thread about it to the beta reports section. Its all in here thread So there is no sticky thread for all the bugs, just separate bug report th
Check the beta report forum area. There is a sticky which tells you what to do with bug reports.
Iam all for two different sliders for "offense/defense" named recruiting spies and other one being internal security. I think with just this little modification the game would have less micromanagement and would be clearer also. I find it bit jerky to "nullify" spies with my own spies, something in the consept just does not do it for me.
I would like spying go to more "general" direction too. Dano13 had a good system idea in this Thread Worth reading in my mind.
Yea its bit simplistic as it is for now. Better than the old one but still could be bit deepper. Check out in my mind a good discussion how SD could improve the system: Espionage Discussion
To brake the threaty should not need declaration of war in my opinion also. If you brake a threaty it should hurt your relationships badly, nothing else in my mind. ps. About the diplomacy. This aspect of the game has been tweaked countles times but there is no clear readme/faq about the issue. How much and what should you give to AI to improve relationships considerably? Giving a tech or two time to time seems to do nothing in GC2 and latest DA beta.
This is exactly what I have suggested in my thread: https://forums.galciv2.com/?forumid=357&aid=136841#1061040 Glad to see other people embrace the same idea, hopefully it gets implemented. Pretty big change to the game, so it might not.
Is there a way to clear all customizations from civs? I mean other than deleteting the custom race files from folder: My Documents\My Games\GC2DarkAvatar If not there really should be one in the game.
Good stuff! There has not been much dev activity on forum, guess they are too busy coding the game. I do hope they are taking notes, too many good ideas floating around here, to be missed
The new jewelry pieces have huge amount of hard point errors. But I guess developpers are aware of this. Glad its beta and not final product
Hello I was just playing DA 1A Beta with Humans and trying to be good. I was leading the game in every way and even supplied Iconians so much ships that Drengi made peace with em. Then all the suddently the game changed completely. Drengis military rating sky rocketed and they suddently spawned literally 200 ships from thing air! Did not took long for me to lose the game. I was pretty astounded to say the least, if this is not a mega event what is? I did not get any message ei
Darn! Because now I cannot change CPU usage for my opponents since I always use "Randomize Opponents" option. Guess they will tweak the new screen in upcoming beta versions.
Added some stuff I found in my latest A1 beta game.
We got some discussion going on in this thread about Land Combat: https://forums.galciv2.com/?forumid=357&aid=136901#1061889 High hopes that this aspect of the game gets enchanted. Would be nice to heard devs comments on this too.
I do agree that in some ways simple is better. But to be honest I got bored of GC2 because too many things of the game are presented overly simplisticly. Diplomacy, espionage, land combat, space combat are all rather simple. The deepest part of the game was perhaps the ship building, which has runned out of steam, atleast for me. I do like the templates very much! DA with its improved diplomacy, asteroid fields, espionage and terraforming techs sure are great improvement. But I really