ignuss

ignuss

Joined Member # 2351771
11 Posts 506 Replies 259 Reputation

yes the nanoripper has a lot of power but it is very expensive, and the evil weapons are not overpowered, they are evil. most evil people have powerful weapons, and in comparison the good defences dont give as much defence, but they also are smaller which means you can have more of them. its all balanced out, and people have bee

10 Replies 10,141 Views

So did you add the full hitpointmodifier to the ships? You get +40% from technology. That means that 1 tiny ship has 8 hp. One huge has 67 hp. Means little for a tiny fighter but can probably do quite a difference for a huge. Note that you get +15% hp when you get huge hulls so they will never have less than 55 hp. EDIT: You will also have 200 space on a huge hull in 1.1 while you now only can have 160 (with +100% miniaturization from technology).

63 Replies 69,121 Views

The huge difference between small and large ships which your flawed test ignores is that the tiny fighters most likely won't have any defences while the hugh ships probably will have maximum defence against the tiny fighters chosen weapons. Meaning: the huge ships will nearly always kill one enemy per attack. The tiny ships won't even hurt the huge ships alot of the time.

63 Replies 69,121 Views

I do not have a problem with the logistics increasing for more small and tiny ships to get in to a fleet and take on a fleet made up of primarily larger ships. I just don't think that those who use larger ships appreciate having fewer ships in their fleets. <img src="http://images.stardock.com/gc2/T_DL/s

63 Replies 69,121 Views

Are you going to fix the entertainment improvement bug? You know, the one where more advanced happiness improvements don't actually help, thus making the control of approval more difficult than it needs to be? You mean the bug that already has been fixed in the latest patch? What's new

70 Replies 57,396 Views

I would have been far more worried if he actually would have built a farm on that tile because that would have been really dumb on a class 10 planet. If he would have done so, his maximum population would have been at least 26 billion and he would have been forced to fill the world with morale-buildings to keep the population in check, leaving few tiles for more important stuff. If I have one 100% morale-bonus tile like on Toria, I always build a morale-building and a farm (but only o

55 Replies 177,438 Views

There is actually an effeft on the psionic beam, but its small and doesn't extend much past the beam housing placed on your ship. Its probably the most underwhelming effect I've seen, which is sad since I use it so often. I have never seen any effect and I have been using them alot. If you take a

23 Replies 24,302 Views

If your shields are greater than or equal to his weapons then this will happen fairly frequently. Basically, the attacker rolls an attack value between 1 and his attack rating, and the defender rolls a defense value between 1 and his defense rating. If the defense roll is equal or greater than the attack roll, then you take no da

13 Replies 16,054 Views