Your debug.err file indicates you are using version 1.0 of the game. Please update to version 1.1 and see if you still have the same problem.
CodeCritter
Gr8 Whyte, a bug fix I made earlier today to fix multiple entries of the same name in Build Ship list will fix the problem you mention as well.
This problem has now been fixed for the next update.
Thank you for reporting this. I've reproduced the problem and am working on a solution.
When this happens, please send a saved game to gc2bugs@stardock.com and indicate in your message which planet is having the problem. Thanks.
In the next update, you will only be able to steal technologies you can actually use.
Hmm. Looks like we need to disable ESC on that screen then. We don't want to close it until you've made your decision.
Hmm, horizontal lines and graphics glitches of that nature may be due to faulty drivers. Looking at your screenshot though, I would recommend, as butcherski has, to change your tactical view zoom level option in the options menu. If you continue to experience problems, please post your debug.err file ( found in the same folder as galciv2.exe ) Thanks.
Thank you for bringing this one to our attention. If anyone has a saved game from the turn (or even up to a few turns before) that this crash happens, please send it to gc2bugs@stardock.com. Please provide as much information you can about what civ it was, what planet, and I can force the game in the debugger to use those settings so that we can get to the bottom of this. Another thing that would really help too is SmartException reports. SmartException is a free tool th
Both of you have Nvidia drivers from Summer 2005. Please check with Nvidia to see if there are more recent updates available for your particular card. If the problem persists after updating these drivers, please let us know. Thank you.
Both of these were issues that appeared in early versions of the game. Have you updated to the most recent version 1.1?
Please update to the final release version of 1.1. This may help the problem. There are still some save game issues and we will get an update out as soon as we can.
The Fundamentalists are a minor race that is formed during your game due to an event that occurs. You should've been told about it though. If you wouldn't mind, could you send your saved game and debug.err file (in your galciv2 program folder) to gc2bugs@stardock.com? Please include a link to this forum thread in your message. Thank you.
You mention that it crashes even when using your saved game. Can you send your save file to gc2bugs@stardock.com please? I'd like to run it in the debugger and find out why that particular event is crashing for you. In your e-mail message, please provide a link to this forum thread. Thanks.
For clarification, Obsoleting a ship removes it from your ship list for the current game. Starting a new game will allow you to use that ship again. Deleting a ship will remove the ship permanently from your current game and any games thereafter.
hehe, I've changed that particular text
Your drivers are from about a year ago, so you may want to check to see if any updates are available. If that does not help the problem, and you continue to get a crash, please download and install SmartException (Free Stuff in Stardock Central). Run this and play the game, when it crashes, it will generate a report. This report will tell us exactly where it is crashing. You may email these reports to gc2bugs@stardock.com For more information on SmartException, please
The source of this crash has been found, and fixed. Thank you.
Thank you for reporting this. Yes, there is a bug if you first move ships to one tile, and then make them into a fleet and then attack with that fleet all on the same turn. That has now been fixed, and will be included in the next update
avsari, Please update your game to version 1.1, and see if you experience the same problem. Thank you.
Kaesar, I've followed your steps to reproduce and it looks like the problem is fixed.
This has now been fixed. Thank you for your help in finding this one. The next update will include the change.
Ah that's why I didn't see it. I usually play as the Good Guys I was able to reproduce the problem, and am now working on a solution.
This bug has been fixed now. Thank you for sending your game. The next update will include the change.
Thank you, Citizen CalculatinAvatar I received your game and am looking into it.