greggbert

greggbert

Joined Member # 1806297
84 Posts 230 Replies 15,081 Reputation

The first 20 turns is critical to getting a jump on the AI. SCOUT LIKE CRAZY and SPAM pioneers the second you are able. If you can get 3 cities down quickly this should not be a problem. If you turtle you will lose all sorts of turn advantages.

44 Replies 100,889 Views

Since the latest patch that came out LATE last night, I created a new game, and killed the enemy soverign's wife just outside the city. Now her dead body is lying there and I can attack it over and over again and she keeps dying and giving me xp. When I load a save game, the death animation comes back (it looks like she dies after every restore) and the attack icon is totally available I can still keep killher her over and over and keep getting XP. My situation is dif

13 Replies 7,963 Views

I think someone just made the calcuation that they wanted to get the jump on Civ5 and it turned out to be a bad decision. More potential buyers were turned off by the avalanche of bad reviews than possibly would have been deterred from buying because they were enjoying Civ 5 so much. The company can and should recover by getting this product to a level of quality and polish that a gamer willing to part with 50 dollars during a recession will be happy to own. But if that do

26 Replies 16,775 Views

Forward scouts! Spread our your older obsolete units across your frontier and use them to push your view as far into enemy and friendly territory as you can! A few properly placed scouts can save you the mana of having to teleporting your hero at the last second, and most importantly, it lets you see the composition of the stack heading towards your cities. Also I never want my champions without a clear something to do, so if I'm sending them out to kill 3 spiders and a rogu

20 Replies 16,876 Views

Already paid for it during a recession but did not get a quality product. I'm dying to get my money's worth or even close. It was a lot of money that I already paid, so I really want to end up with a game that does what the documentation/promises/FAQS says. This is what happened with GalCiv1 and GalCiv2 and this is what happened with Sins of a Solar empire, however all three of those games games were released with professional polish and most of their stated featur

76 Replies 300,966 Views

I'm finding that the game can get a little dry after an hour or so and some of the UI and bugs can build up frustration and I need another game to play to balance this one out. What do you play when you need a break from Elemental? I'm playing Batman Arkham Asylum. It's the perfect counterbalance to elemental.

114 Replies 49,051 Views

Lol, don't exaggerate. You could win moo3 with the difficulty settings on MEDIUM by simply pressing the end turn button until the end of the game. This is considerably better than that.

7 Replies 8,492 Views

Well in the current version everyone starts near a farm (I always had and assumed it was by design) and you can choose the special leader trait if you are afraid you're not going to be near metal, so I don't really see the issue. After you have expanded as much as you can with your starting farm, if for some strange reason you don't get any more farms, then just research the appropriate adventure tech and you will have more farms! And if that doesn't work, then add some ca

36 Replies 22,870 Views

Think about what it would take you to accept a non agression pact to a random someone you thought you could beat. I doubt a human player would agree as quickly as the AI, even with teh increased cost.

5 Replies 3,329 Views

[quote who="Mtn_Man" reply="5" id="2746402"]I love the cloth map. It's so much easier to tell at a glance exactly what's going on in your kingdom. The 3D view is pretty, but the information it conveys is more obscure. Use the "smart player colors" option in the settings. That way you and your allies will always show up as green, neutral players will be yellow, and enemies will be red. [/quote] Thanks for the tip! I will try this!

9 Replies 7,005 Views

Now that I had my first real weekend to focus on the new game, I noticed almost by accident that playing the game on the cloth map is superior in almost every way to playing zoomed in! Why it's better to play on the cloth map: 1) You don't have to rotate the camera to right-click your destination if it's behind a mountain. 2) The Grid on the cloth map view is much more reliable and responsive to clicking precicely where you want to go. <

9 Replies 7,005 Views