Is "Royalty" an overpowered leader trait? All cities grow 2x as fast?

Espeically how much quicker you can get to those level 3 buildings!  What do you think?

5,842 views 11 replies
Reply #1 Top

I don't think it's working as intended. The tooltip for the ability says it's supposed to give +1 to prestige, but the city info page says it's giving +100%. Doubling your prestige is certainly very very good and may indeed be overpowered.

Reply #2 Top

I always take it.  It provides truly explosive growth in the beginning, and every 4x fan knows how exponential early growth becomes.

Reply #3 Top

In my current game, I have 2 champions with that trait and I don't notice an increase.  I thought that maybe each provided a +10% bonus so I had not reached a noticable improvement.  Are champions' bonuses weaker then a sovs?  (Well except the +1 gilder....)

Reply #4 Top

It's probably overpowered, but not by much considering how unimportant population growth is.  This isn't a standard 4x game; more population doesn't equal more production in either linear or exponential forms.

Reply #5 Top

Quoting Jrandom, reply 3
In my current game, I have 2 champions with that trait and I don't notice an increase.  I thought that maybe each provided a +10% bonus so I had not reached a noticable improvement.  Are champions' bonuses weaker then a sovs?  (Well except the +1 gilder....)
End of Jrandom's quote

I don't think Champions with the ability are working.

Reply #6 Top

Quoting Corbeaubm, reply 4
It's probably overpowered, but not by much considering how unimportant population growth is.  This isn't a standard 4x game; more population doesn't equal more production in either linear or exponential forms.
End of Corbeaubm's quote

Population is still bloody important. Maximizing production is best achieved by making upgraded cities with the high-level improvements around the right resources.

Reply #7 Top

The population growth is useless, yes, but it allows you to reach those cumulative +20, +30, +40, and +50% increases  twice as fast.  I think it only works with sovereigns right now though.

Reply #8 Top

It might be overpowered but it's working as intended. It does double your growth which certainly helps. However, to only add a +1 prestige would REALLY nerf this ability to being useless. Also, NPCs with Royalty essentially have no bonuses because they don't add to the bonus.

All the histories need a little love and buffing to make them more interesting, imo.

Reply #9 Top

Quoting Rhaegor75, reply 5



Quoting Jrandom,
reply 3
In my current game, I have 2 champions with that trait and I don't notice an increase.  I thought that maybe each provided a +10% bonus so I had not reached a noticable improvement.  Are champions' bonuses weaker then a sovs?  (Well except the +1 gilder....)



I don't think Champions with the ability are working.
End of Rhaegor75's quote

Yup i second that. My Royalty Champion does not provide the bonus as reflected. In fact she's not the only one. I got another production +10% guy, but apparently, he broke too. Whereas my farmer is providing +20% food prodcution nicely. Could be a bug randomly dorking it up for us.

Reply #10 Top

I would definitely like to see the other backgrounds buffed, instead of this nerfed.

I mean... 2 crappy sentinel units or a chance to ACTUALLY build level 5 cities in a game? I know what I choose.

Reply #11 Top

Quoting Jrandom, reply 3
In my current game, I have 2 champions with that trait and I don't notice an increase.  I thought that maybe each provided a +10% bonus so I had not reached a noticable improvement.  Are champions' bonuses weaker then a sovs?  (Well except the +1 gilder....)
End of Jrandom's quote

 

Royalty is only functional if you imbue them, i think. or marry them and have the trait passed to your children. Otherwise it only works right on your sovereign.