Constant Crashes.. cause maybe discovered..

Steam bugging up.

Hi,

I am getting intermittent crashes whilst playing. I notice that whenever the game crashes, the steam library list briefly displays Rebellion as "updating xx%" and the "automatically keep this game up-to-date" option is re-enabled.

I tried disabling it for troubleshooting, with no luck.


As it stands, I can play anywhere from 5-15 minutes after which the game will invariably crash, steam will display updating for a second or two, and then stop - after which I can resume the game at whichever point I was lucky enough to get a save in.

I have verified game-cache, no changes.


Thoughts? Anyone else seeing it?

18,552 views 18 replies
Reply #1 Top

How is the game crashing? We need more details than just "It crashes."

Did you try setting the graphics to medium or lower? Sometimes Sins can overwhelm its self if things are set too high.

Reply #2 Top

It's got nothing to do with the graphics settings. There are no more details to give, as no error dumps are recorded.. the game just exits.

Reply #3 Top

Try verifying the cache integrity of your game. Steam might replace a few missing or damaged files in case something went wrong during an update in the past.

Reply #4 Top

Quoting Teun-A-Roonius, reply 3
Try verifying the cache integrity of your game. Steam might replace a few missing or damaged files in case something went wrong during an update in the past.
End of Teun-A-Roonius's quote

 

I refer to the second-to-last paragraph in my original post. :)

 

Edit: I am now re-installing to see if that'll help.

Reply #5 Top

Quoting BFroberg, reply 4

Quoting Teun-A-Roonius, reply 3Try verifying the cache integrity of your game. Steam might replace a few missing or damaged files in case something went wrong during an update in the past.

 

I refer to the second-to-last paragraph in my original post.
End of BFroberg's quote
Ah, I'm sorry. My bad! :X

Reply #6 Top

Ive used steam for a good few years and now and what you explain as happened is normal. Its steam checking for an update after the game closes or, depending on the game, syncing it with addons etc. For instance, if you have skyrim on steam, if you exit out of that and quickly look at the library, it looks like steam is going to update skyrim when it is actually just checking for patches and syncing addons.

But I too get the constant crashes in sins. I do enjoy playing it but I mean quite literally when I am unable to play it. Same thing with about 4 friends who got the game with me, we can't get on it for more then 10-20 minutes before the game just closes out or runtimes.

Reply #7 Top

Reinstallation solved nothing.. issue still occurs.


Just a dump to desktop. No explanation. No prompt.. no nothing.

Reply #8 Top

I just finished playing a huge random single-star map with me and 9 hard AI FFA. After about 2 hours of play, I took a screenshot with steam, and attempted to view it while in-game, and it crashed due to a C++ runtime error. 

(The next ones are probably unrelated.) 

Later, about every 30-45 minutes or so the game would just go black screen and then exit to desktop. No error message was given, and all mini-dump files are 0kb in size and contain no data. A number of them, at least, happened RIGHT AFTER and autosave had occurred, which was convenient, but might also be the cause.

 My graphical settings were the defaults, except the resolution is 1920x1080. graphics card is Nvidia GForce GT 330 M (laptop) and I have current drivers. I haven't tried reinstalling it, yet, but I kind of doubt it will help.

 

I suppose it could be due to it capping out its memory, since it's a 32-bit game and there were lots of ships milling about (I was vasari loyalists with maxed fleet and cap ships).

Reply #9 Top

Well, I've managed to go for hours without the game crashing on me.
I had to Large Adress Aware the .exe to make it playable.

I can't believe that a simple 5 player map, with 6 solar systems is enough to bog down the game so much, that it starts crashing immediately after beginning the game - even without any players having gotten any decent amount of ships yet. I really hadn't considered that option.

Seems there's still a long way to go for Sins to be truly playable when you enjoy massively large skirmishes.

Reply #10 Top

What are system specs?

 

The LAA wont do you any good really, I let Stant handle the why if it comes to it.

 

Are you doing a few steps to as a player to reduce the lag? Like trimming your Empire Tree? Turning off Trade Ship Icons? Turning down the graphics and other graphical effects(planet elevators etc etc)

 

You can even go as far as modding the game to reduce the amount of Trade/Refinery Ships spawned, and reducing Strikecraft per squad.

 

With these suggestions, some have seen vast improvement to the eventual end game lag. While some have not. 

 

Another suggestion is to watch what programs are running in the background, setting an affinity to one of your CPU cores for the game only, setting the rest of you backgrounds programs to the rest.

Reply #11 Top

Quoting Anubis208-RG, reply 8
I just finished playing a huge random single-star map with me and 9 hard AI FFA. After about 2 hours of play, I took a screenshot with steam, and attempted to view it while in-game, and it crashed due to a C++ runtime error. 

(The next ones are probably unrelated.) 

Later, about every 30-45 minutes or so the game would just go black screen and then exit to desktop. No error message was given, and all mini-dump files are 0kb in size and contain no data. A number of them, at least, happened RIGHT AFTER and autosave had occurred, which was convenient, but might also be the cause.

 My graphical settings were the defaults, except the resolution is 1920x1080. graphics card is Nvidia GForce GT 330 M (laptop) and I have current drivers. I haven't tried reinstalling it, yet, but I kind of doubt it will help.

 

I suppose it could be due to it capping out its memory, since it's a 32-bit game and there were lots of ships milling about (I was vasari loyalists with maxed fleet and cap ships).
End of Anubis208-RG's quote

 

Been seeing a crash exactly as described here.

I thought it was a memory issue myself, so I tried playing on smaller maps. No dice.

However, I seem to keep crashing when going from the Vasari research menu to the main gameplay screen.

Reply #12 Top

Quoting -Ue_Carbon, reply 10
What are system specs?

 

The LAA wont do you any good really, I let Stant handle the why if it comes to it.

 
End of -Ue_Carbon's quote

 

Core i7 @ 4.4 Ghz.
16GB of memory
SSD

Tweaking graphical settings had no effect what-so-ever. It started happening as soon as the map was loaded. Clearly the LAA did something, as the game has been stable since.

The problem even persisted after a re-install of the game. The strike craft reductions you mention were part of TSOP and AFAIK they have more or less been implemented in to the main game?

Reply #13 Top

Quoting BFroberg, reply 12
Core i7 @ 4.4 Ghz.
16GB of memory
SSD

Tweaking graphical settings had no effect what-so-ever. It started happening as soon as the map was loaded. Clearly the LAA did something, as the game has been stable since.

The problem even persisted after a re-install of the game. The strike craft reductions you mention were part of TSOP and AFAIK they have more or less been implemented in to the main game?
End of BFroberg's quote

 

 

What the LAA did is make room for your other programs to share your RAM. More or less it seems Steam and Rebellion are competing for resources.

If your unsure why that is even with your 16GB of RAM, I have to go back and search for a great explanation. 

 

And no what Im talking about Strike craft wise has not been implemented into the game. You would have to make a mod out of it.

Reply #14 Top

70% of the available memory is there for Sins.. that should be enough for any game. ;)

Reply #15 Top

Quoting BFroberg, reply 14
70% of the available memory is there for Sins.. that should be enough for any game.
End of BFroberg's quote

Sure, if only Sins could use most of it. ;)

Reply #16 Top

I smell Khan.

Reply #17 Top

Quoting BFroberg, reply 12
Tweaking graphical settings had no effect what-so-ever.
End of BFroberg's quote

Sins doesn't update the graphics until you restart.  If you have on high and you switch to low, you still have the high settings.  Odds are, the graphics did do something, you just didn't get the benefit of it until you toyed with the exe and restarted your entire game.  Furthermore it was a dumb thing to do since you cannot play online with anyone anymore, nor get support for any other issues you may have, and I can pretty much assure you you weren't hitting the 2gig wall causing the crash.  You're a steam user, so I'd put all of my bets on steam screwing you up, since other steam users can start the game from its own exe rather then through steam and their problems seem to vanish.

Reply #18 Top

A dumb thing to do?

I changed settings, restarted, issues persisted.

I changed settings back, restarted, issues persisted.

I tweaked the .exe, problems disappeared and the game is only using 1.7GB of memory at any given time, almost 1.8.

 

Regardless, I just want to play the game - it's not like what I did is irreversible or anything, but maybe others had experienced a similar issue so I figured I'd report it.

Steam has never caused me any issues, what-so-ever in any game at all. The only issues I've seen from using steam have been due to developers, like Ubisoft, imposing massive DRM measures and you can't really fault Steam for that.