So I got the expansion you crafty crafty developers.

I originally pirated Gal Civ II...

After I saw how much the game was being updated and improved I bought it and enjoyed it.

Now i have pre-ordered the game and am enjoying a nice and fine early DL.

Stardock's method of software distribution worked on me.

fine job you crafty guys.
13,255 views 18 replies
Reply #1 Top
AAAAAARRRGH!!! There's a pirate in here! Hoist the sails... er, umm, charge the ion drives, yeah, that's what it is...?
Reply #2 Top
I say we cheer at the success of Stardock's policy then lynch the pirate. Yarrharr!
Reply #3 Top
But he's a recovering pirate! At least for Stardock stuff
Reply #4 Top
But he's a recovering pirate! At least for Stardock stuff


wouldn't that make him a privateer in SD's eyes?
Reply #5 Top
wouldn't that make him a privateer in SD's eyes?


Only if they were paying him to steal the software of competitors.
Reply #6 Top
Only if they were paying him to steal the software of competitors.


Piracing is not stealing. That's just some nonsense that the media industry have made up to make it sound so bad.

The definition of theft:

"In the criminal law, theft (also known as stealing) is the illegal taking of another person's property without that person's freely-given consent."

For example if I make a copy of my friends coffee cup (which he purchased) and use that copy to drink coffee, would I then be stealing from the original makers of the coffee cup according to the definition above? I think not.
Reply #7 Top
Always good to see a new Stardock customer emerge from the realms of the Darknet. Enjoy your stay, and the wonderful customer support you just bought into (plus the funding you've given them towards their next great game). That's the part you can't find in a torrent
Reply #8 Top
Yamota... What you say about stealing... from that technical definition, you are correct. However, your example with the coffee cup is not correct.

The issue here is that you're NOT buying the software.

You're buying a license to use it.

You may own the physical medium, but not the underlying IP.

Similarly, if you purchase a print of a famous painting, you are not authorized to copy that print and sell/give it to others. You can get rid of your copy any way you choose, but not reproduce it.

You can give someone a copy of your CD, but you can't give them the license to use what's on the disc. And if they can't use it, then why give them a copy at all?
Reply #9 Top
What you are saying is correct and maybe my example wasnt very good but the fact remains that violating copyright rules is not stealing, its copyright infringement which is governed by an entire other set of laws and in some countries not enforced at all compared to laws against theft.

Both are against the law (in most countries I believe) but still entirely different.
Reply #10 Top
It's the classic "I'm not stealing it I'm borrowing it" again.
Reply #11 Top
"In the criminal law, theft (also known as stealing) is the illegal taking of another person's property without that person's freely-given consent."

For example if I make a copy of my friends coffee cup (which he purchased) and use that copy to drink coffee, would I then be stealing from the original makers of the coffee cup according to the definition above? I think not.


I agree with this, but alas the law does not. Currently, copyrighted software has the legal status of property. Most copyright holders believe what you describe is stealing b/c they want a cut for *every single copy* of their work, no matter how that copy is produced and distributed.

This essay, first published in Wired over 10 years ago, is still a very useful read for anyone seriously interested in whether or not copyright is wrong.

p.s. I've paid for GC1, GC2, and Dark Avatar. I reject (c) but believe in supporting the arts and sciences. Plus the fact that you have to register to get updates is a pretty good hook, especially when the updates are as valuable as Stardock's tend to be.

Reply #12 Top
Plus the fact that you have to register to get updates is a pretty good hook, especially when the updates are as valuable as Stardock's tend to be.


Amen to that one G.W.
Reply #13 Top
I know the whole piracy!=stealing mantra. However, let's go all the way on blowing up my otherwise irrelevant comment:

If Stardock commissions a privateer to get code by any means necessary, that would be stealing and a host of other crimes.

What was the point of being Random Zealot again? I missed it.
Reply #14 Top
What was the point of being Random Zealot again?


Now that's what you call a self-answering question.
Reply #15 Top
I have to admit I too was going to pirate this game, however if I truly enjoy a game and it has great value to time ratio I will buy it. A patched game is always a much better way to view a game than just a bog-standard demo (glad to see your updating it).

I too saw how much it was being updated and decided I had to see what was going on. So glad I did.
Reply #16 Top
This is sad, but somehow I ended up the exact opposite. I have two legitimate, licensed copies of DL and only one gets used. Don't ask.
Reply #17 Top
I have two legitimate, licensed copies of DL and only one gets used. Don't ask.


But I have to. Why? Did you buy a copy as a gift and have it spurned? I'll have to turn in my Stardock cheerleader outfit if it turns out that you got double-billed and told "tough luck" or something.
Reply #18 Top
I've tried a few games before buying...this being one of them. And agree that Stardocks approach and honesty as well as their excellent product won me over.

Legally, I suppose this is wrong. Ethically, I'm not so sure. If it's a product worth owning, then the people who worked so hard to produce that product should be compensated. In the case of Gal Civ II, I believe that they have created a great product and deserved my money, even though I didn't need to give them it to play the game. If it were a horrible game that wasn't worth 2 hours of my time, I wouldn't have bought the game, and I don't think I would have felt bad for the producers for having played before paying. I can go to a theater and leave within the first half hour and get my money back. I can return a sweater that doesn't fit me. I can demand a refund if there's a finger in my burger. Until stores will allow me to return used games for being horrible, this is my only avenue for ensuring that I only pay for good quality items.

On the other hand, invasive, annoying anti-piracy measures don't make a lot of sense in any way. I believe their impact on piracy is minimal at best: it's difficult enough to figure out how and where to find pirated games, but after doing that, the extra step of getting a crack to work around the copy protection isn't all that hard...they're usually distributed together. Many pirated games are available as soon as or sooner than the game is released, so it doesn't even help with that. So, the only people a company is hurting with those things is their honest customers who paid for the game, but now have to figure out a way to listen to a CD on their computer while playing it, or have to worry about potentially losing the CD to play. Congrats to Stardock for seeing this, and for showing faith in the public not to abuse their trust.