I wonder if we will have to create new characters etc or can we carry existing GalCiv2 info over http://metaverse.galciv2.com/index.aspx?g=empire&id=642
Qourth
Why provide something convenient to reward your loyal existing customers when you could require them re-purchase the same program? Steam already has the mechanism in place to support the activation of licenses for existing users - all it would take is for Stardock to make arrangements for it to happen. Great comments and good ideas. Are you listening Stardock!
[quote who="Orbital 2000" reply="4" id="3020630"]when will the next galactic game be out? [/quote] Maybe now Stardock is on Steam, they may release a new GalCiv2 expansion or game.
It is a great shame that we can't add our copies of GalCivII (& Sins) to Steam, it seems a missed opportunity.
Just joined the gaming the new gaming social network site - "Pixwoo" http://www.pixwoo.com I am the only fan of GalCiv2 on there at the moment - lets all join it to give GalCiv more coverage! http://www.pixwoo.com/uk/games/game/galactic-civilization-ii Qourth
Nice Designs!
Thanks, I told you I have been out of the scene for a while! [e digicons]:thumbsup:[/e]
Hi I have been inactive due to real life issues for a while now, and I am just wondering who is still is active in the " Qourth Empire "? Reply and let me know. Thanks Q
Hi The " Qourth Empire " is still active, we just are as active as we used to be. I would the empire to be added to the "Quiet" (maybe very quiet, lol) list if possible, so the players still posting can be recognised. Thanks Q
Sounds interesting
I would like to see wormhole's that: 1) stay open for a fixed time before closing, not just one go after being suveyed. 2) that can be used by any type of ship/race. 3) varies in size, so one will allow a ship another will allow an entire fleet. 4) When opening and closing the wormholes will deal % damage to ships that use it until it is stable or close.
This is a must read, I am glad our game is getting such good coverage!
I am sorry for my very late reply, but I have just been informed of the link to the website. Thanks for trying to set a website up. Regards Q
I am sorry for my very late reply, but I have just been informed of the link to the website. Thanks for trying to set a website up. Regards Q
I have notice that trading Influence in GalCiv2 doesn't seem to have the some 'power' that it did in GalCiv. Has only one else noticed this?