Love the game so far - quite a nostalgia trip, as I was really into GCII many years ago as a teenager. The AI seems impressively sharp so far overall, but one thing that's had me wondering is why it'll attack in scenarios where the predicted outcome is "Certain Defeat". Seems like something that should be easy to change (so that it only picks battles it MIGHT win) that would have a substantial positive effect on the AI's competitiveness.
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