I have a few suggestions that could add to the game play dynamic, though it would definitely have to be trialed...but could open up other possibilities and create maybe a new mode. It's mostly around making meteors in melee more interactive: *some meteors can hurt you (e.g. 1-3 crew damage max). *some meteors can benefit you...e.g fuel cells on them (fill up to full capacity) *syreen's own special meteor - with a stranded syreen colony sending a syreen call to
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