smok-n-joe

smok-n-joe

Joined Member # 631277
53 Posts 105 Replies 220 Reputation

-Trade with the strongest AI -Get all the trade goods you can -Focus on economics All the AIs (good and evil) like cash -stay out of war pay them, if you need to its cheaper in the long run. Unless of course you plan to take them out! -And most importantly keep them all broke! Pay tribute to them, Then sell them tech and trade goods! Sell the minors Antimatter missles on long leases, for sure if they reside in an AI's space. Pay the Major

7 Replies 578 Views

My point is they (the programmers) spent lots of time coding the AIs and I like to play againtst the weaknesses...not for advantage as much as to see how they react.. Even with high spying you don't find out much background on the AIs (just stats from what I have seen) It would be cool if the reports gave more political, social, historical things from the back story that you could use. The other thing that spying should give you is more of those AI traits I mentioned in the original post. Al

9 Replies 2,715 Views

I found a way to win this game, it was real cool. Put my reaserch to 80% Took all the econ and research bonuses I could get Sold tech and animatter missles to the monors for long leases, and paid both those races off 100 credits a turn. Then I took good choices on the pop up questions for the rest of the game. Soon we were all close and I alied with them. Very cool.

9 Replies 523 Views

If each AI is unique, and I think it is, It would be neat to have guidelines on how to interact with each. Then you could vary your game according to what AI is strongest in a particular game. Anyone? :)

9 Replies 2,715 Views

I need better info on how to deal with the individual races: What do they like and hate What are their strengths/weaknesses The torians in particular are killing me on normal intelligence, and anything below that is too easy what am i missing? My last loss was in the end game, but even heavy trade did not save me in the end.

9 Replies 2,715 Views

Ihave a game I have saved where it is me, The Torians and the light blue guys are allies. I am giving the green guys more trade than the light blue guys, I am second military wise....but they always end up in a war with me and kill me no matter what, Ideas? I have very high diplomacy and have antimatter misssiles but even they don't hold him off for ever!

9 Replies 523 Views

Paul, Use whatever name you log in with here. Just make sure the metaverse registration is the same. You might want to go to stardock, (the skins) and thatvis where you can change your nickname if you need or want to. You will then need to re-register with the metaverse under that name and also change it when you submit a score. There is a drop down menu for that in the game menu.

7 Replies 279 Views

The info in the alias (at the end of your game) needs to match the info in the registration in the metaverse before the scores will show up. If ti does mot you can open the list box on the menu item in the game and enter a name that matches the info for the metaverse registration... hope this helps. had the same problem.

7 Replies 279 Views

I think if you move the ships (like a colony ship) it auto turns. there may be a way tu turn that off. You are in your turn as long as you don't hit the turn button. Early in the game when you have not met any aliens it may seem like turns don't do anything but you can auto explore your survey ship and set a colony ship to auto pilot to test this...hope this helps

2 Replies 140 Views

I was in a game that I lost, because I was second in millitary power, on the evil side and Green and light blue attacked me. I could not maintain the peace, even with high diplomicy. I had lots of money from trade goods but with millitary production and the spending slider at 100 percent. that only lasted a few years. And I did have trade with the green guys and was spending over 100 credits a turn on destabilization. All that being said, the only way I almost won the war was to set the

3 Replies 245 Views