Omatkoicorko

Omatkoicorko

Joined Member # 5541798
1 Posts 13 Replies 126 Reputation

hi, i really hate how beams looks now, and i wish to mod them to look like here https://www.youtube.com/watch?v=V1zJwvglu2g so im trying to figure out what need to be changed in \ParticleScriptDefs foder, but its hard to understand files here. also i know that i should change FXBeam xml, but so far no results. does anyone could help me please?

0 Replies 4,111 Views

[quote who="BlackSmokeDMax" reply="4" id="3573575"] Quoting Omatkoicorko, reply 3 Quoting davrovana, reply 2 It is possi

8 Replies 26,679 Views

[quote who="davrovana" reply="2" id="3573515"] It is possible to mod unit models and their skeletons with 3D software, though that isn't my modding area of knowledge. Forum user heavenfall would know. There is no in-game tool for this, however. [/quote]and thats a a big step back compared to FE.

8 Replies 26,679 Views

as most files are used same way like in FE, i had a hope that modding will be easy. but i am pretty sure that first thing that you wont be able to mod are heroes. as right now heroes and all other units are using pre-made skeletons and textures correct me if i am wrong. regards.

8 Replies 26,679 Views

so stardock, are you going to change anything in that matter ? heroes are shallow, pity that you changed so great feature for this.

3 Replies 4,562 Views

hi, I know this is not a Fallen Enchantress where we could modify our sovereign as we wanted, and probably there wont be such option on our units in SK (it was cool when they were changing look) but that what is bothering me is that starting heroes (main heroes?) are looking worse than some common units, also there is far too less of them to choose. I mean they are dull, looking rly bad (only archer IMO looks nice) and unfortunately I don't s

3 Replies 4,562 Views

[quote who="webusver" reply="114" id="3432949"] Quoting Omatkoicorko, reply 113 hi, dmg issue is fixed, but im in a late game and seems there is a memory leak, i didnt get it before you mode, so seems it is something with files. What is the size of your map? How many opponents are there? Do memory leaks lead to the game hangs and stop responding? After what number of turns you encounter memory leaks? How often does it happen? Is it possible to continue

381 Replies 1,650,237 Views

[quote who="EvilMaxWar" reply="98" id="3432587"] In the meantime i am killing wildlife for ridiculous amount of XP, I never had my heros level up so fast. [/quote] its because XP is not splitted anymore. i think thats good. but still dmg in first turn is probably biggest issue now, cuz even AI will get that, so no wonder why computer is so good when he is able to kill everywhing just like that.

381 Replies 1,650,237 Views

hi, well, it is not, again same story for me, first turn - not only i have much bigger dmg but what i can tell, much more movement. this happens for 3 races for me, Mencers, Tarthans and Men. so probably for all races its same. i have sent a save file, as you requested edit: one more thing, my spearmen just used bash while standard attack... edit2: while you put buildings in queue, cash is ta

381 Replies 1,650,237 Views

hi so far i see one bug, at the start of each battle, my units are able to do x10 amount of normal dmg, after first attack, dmg i reset to normal so 6-10 instead of 75-87 edit: it looks that units in count of 3 in inventory screen has attack around 35(8 attack for item plus some in addition like 3-4 dmg and all multiply by 3) but in fight my units had 28x3 or even more, my champion had 384 dmg.

381 Replies 1,650,237 Views

im doing everything as it is in manual, but i cant find out, why im able to play tec, advent and asari from your mode, but i cant play rogue or plague... im getting minidumps each time i dont have any of original races, and have enabled only core and rogue for example

1,320 Replies 4,041,188 Views

hi, i have downloaded newest version for rebelion... most things are working, but not races... original races modified by you, are working, but no rogue plague ect... i wanted only few addons, so it looks like: planet mod artifact mod vasari race, tec race advent race capital ships mod core setup above is working without issues. but when i add custom races, im getting o

1,320 Replies 4,041,188 Views