Just an attention to detail thing, but with the problems in the previous free versions I don't really want to install it to find out what new stuff is wrong rather than what's fixed.
gothate
Thanks for looking into it.
Not to be annoying, but this is a pretty fundamental issue and it's been about a year.
Has this been addressed in the free version yet (or the Pro version, for that matter)?
This is exactly why I'm still using the free version. I've seen too many times where a smaller piece of Stardock software gets ignored or forgotten (Hello 1998 objectdock).
Has there been any progress with this? It's also very slow when dragging fences around the desktop.
Since the search button apparently doesn't do anything I'm not sure if this has been reported yet: Selecting multiple icons on the screen by CTRL left-clicking them results in slowdown and unresponsiveness. The more icons you select the slower it gets. I get noticeable delay in selections when the third icon is selected, and it gets worse after that. Dragging a selection box around multiple icons doesn't exhibit this problem. I'm not 100% sure it is Fenc
Thanks for looking in to it, if there's any other information or particulars you need let me know. It's still 100% repro rate for me.
[quote]1) Wobbling / moving / shaking icons. I haven't seen this posted by anyone else so I'll assume it's a fairly rare situation or unique to my setup. Fences does don't seem to get along with the "Align icons to grid" option very well. Some icons outside of fences will move a short distance to the left or right when the mouse button is held down (i.e. when clicking on an icon or moving something). It starts to become really annoying. Here's some details of my setup though, which may be unc
Annoyances: 1) No changelog for fences. There's no way to see what's been (supposedly) fixed or what features were added, or when anything happened. 2) No seperate forum for fences.Because of this, there's no official wishlist, no way to tell what the devs are working on, no way to give legitimate feedback or suggestions in a way that is publicly accessible. I really really hate "closed door" development. It's a method Blizzard used to employ at the beginning of World of Warcr