I was able to "solve" this by going into the pref.ini file and updating my settings there. When I launched GC3 those settings were appearing set as such in the UI. Thanks for your help.
skdyer
One important strange distinction here. All of my other settings from other tabs (audio, interface, etc) are being saved -- it simply won't save the graphics settings.
I turned off anti-virus, uninstalled and reinstalled GC3 and I am still having this issue. What is the next recommended troubleshooting step for this?
The game refuses to save my graphics settings. I set them, hit done, enter back into the graphics settings and it has reset to defaults. I've tried all of the suggestions I've seen on the forums which include deleting some presets file and uninstalling and reinstalling the game. Neither of these fix the issue. Can someone from stardock please help me?
It seems that virtually every old school turn-based strategy game has a solid fansite, online strategy guide, or wiki, but I cannot seem to find one for Master of Magic. Does anyone have any good links for this?
Stardock, thanks for the suggestions. I most definitely had the font smoothing checked in the options. I'll try the uninstall/install tactic to see if that fixes anything and report back.
Is anyone else noticing many fonts that are way too thin and jagged? I am not a font expert but many of the fonts seem to need a huge dose of anti-aliasing. Are other people seeing this or is there something unique about my font rendering? I am running my native resolution of 1440x900. Not a pleasant font experience.
[quote who="dyer136" reply="36" id="2716030"] Quoting skdyer, reply 35I hate to keep harping on the same point, but the fonts are still scaring me with their horribleness. Frogboy, are these really the final fonts for the game? Just assure me that they are not so I can stop making this comment. Some of the fonts in the screen shots literally look like you typed them in MS Word on top of the game graphics. I think that the fonts
I hate to keep harping on the same point, but the fonts are still scaring me with their horribleness. Frogboy, are these really the final fonts for the game? Just assure me that they are not so I can stop making this comment. :) Some of the fonts in the screen shots literally look like you typed them in MS Word on top of the game graphics.
Exciting news about the early release for Beta testers. Awesome fan service! Are those the final fonts? Some of them just look super generic like something you'd find as the default font in MS Word. Sorry, to be super critical about something as little as that but a classy, unique, highly readable font can add a significant level of polish to a game.
I am still noticing two issues with zooming that distract from the pleasure of enjoying the beautiful world of Elemental: 1. I see faint horizontal flickering lines when I zoom, pan, or rotate the map. Does anyone else experience this? 2. I really don't know how to describe this, but the zooming experience overall just feels very herky-jerky and jarring. Particularly when jumping from the 3-D map to the cloth map and vice versa. It just doesn't fe
Thanks! Never heard of that site.
I've checked all of the digital download services (Steam, Impulse, Direct2Drive, GamersGate, GoG) but none sell Imperialism II. It is also not offered for free on Abandonia. Does anyone know where I can get access to digital downloads of this game? I don't understand why it is so hard to acquire. Help.
Though this issue sounds similar to the issue in this thread: https://forums.elementalgame.com/384926 , I do believe the issue I am reporting is a separate distinct issue. Playing with the scroll wheel more on my mouse has revealed to me that Elemental seems to "too literally" interpret the distinct clicks of the mouse scroll wheel causing the zooming in and out to feel jumpy. Other games such as Civ IV zoom silky smooth wi
Right, and for me, when I use the mouse wheel to zoom on Civ IV it zooms silky smooth. It seems like Elemental is missing some algorithm that converts the clicky, digital nature of the zoom wheel into a smooth silky zoom. The game is interpreting the motion of clicky mouse wheels too literally.
[quote who="Spitz" reply="19" id="2674313"] Quoting Frogboy, reply 17I'm using the Microsoft Optical mouse (though it's not wireless) without an issue. I'll put it on the list of things to look at. Not sure we can really do much about a driver issue though. Thanks so much for the reply, Frogboy. It's not a driver issue, I believe; using the wrong drivers is just a work-around. It's related to post #8 above, and only effects mice that ha
I believe I am experiencing this same issue with my Logitech V450 Nano Cordless Laser Mouse for Notebooks. Rotating the map and moving the map is as smooth as silk, but when I zoom using the scroll wheel on my mouse it is very choppy. Seems like it is skipping between every 3 levels of zoom rather than zooming smoothly. UPDATE - I just tried zooming using the trackpad on my laptop and sure enough it zooms perfectly smoothly so it does appear that this is definitely some
When I use the scroll wheel on my mouse to zoom in and out of the map I have consistently observed a very noticeable jump between the zoom levels on the map rather than a smooth transition between zoom levels. Is this something that everyone is experiencing and it is just part of the roughness of the beta or does this have something to do with my video card not being up to snuff? On Frogboy's gameplay videos it seems to zoom quite smoothly between zoom levels so I am suspecting th
I tinkered a bit in the video settings and disabling "Advanced Lighting" solves this problem.
Having two, what seem to be related video issues: 1. When going through the new game setup, when you get to the menu where you choose your kingdom the portrait of my leader on the right is all whited out. 2. During the game if I zoom in beyond the cloth map the map just looks like a big white haze. Help me! This sucks. I am running a Intel Centrino Duo with a Nvidia Video Card (256MB) and over 2GB of RAM. My rig should be
Is anyone else having a problem with the "verify installation" step of the update process. Mine just hangs there forever....
To clarify, I am running the Ultimate Edition so I do have the expansions. However, I am playing the Dread Lords campaign. Not sure if the original campaign gets to benefit from AI improvements released in the subsequent expansion packs but I would assume so. Regardless, Tzukasa7, you make a good point. One reason the AI may seem stupid is that I am running the second easiest campaign from the original game. I'll give sandbox a shot.
From all the articles I've read about this game one of the strong points of Galciv II is the strength of the AI. However something I observed today during gameplay made the AI look COMPLETELY broken. Here's the scenario. I am playing on the "Tough" difficulty level, which according to the manual is the difficulty where neither the AI nor the player gets any advantages and the AI is supposed to be using ADVANCED algorithms. I am playing the second mission of the Dread L
[quote who="tour86rocker" reply="30" id="2566943"]skdyer, it's not DONE yet, the features aren't all included. Perhaps you didn't mean it as a criticism, but I don't think I'd judge Elemental's strategic depth yet; it's not a "game" yet! I think once economy is fixed and implemented there are going to be a lot more units in the game and more battles. Battles are currently abstracted but I'm pretty sure they're aiming at turning that off once the testing phase is further alon
[/quote] I think there are some definitely some fantasy TBS games, including the newish King's Bounty series, and the slightly older, though in decline, Heroes of Might and Magic, which peaked about two games ago with HOMM 3. Disciples I and II were also decent, if decidedly different, and not really a 4x type game.[/quote] I agree with the HoMM part, as far as I am concerned the last great fantasy based TBS that was made was Heroes of Might and Magic III. It's