I'm glad to receive such news, glad to see GalCivIII is in development. I hope you all the best, and hope that you will deliver where others (may have) failed! As a side note, please pay attention to UI. The ease of use, and accessibility of an UI makes a 4X game great.
Goekhan
Greetings people, I'd like to learn some about SINS modding. I'm familiar with modding, writing add-ons, plug-ins and altering game slightly/heavily, so I wanted to ask how is modding in SINS, is it allowing anything you wish as long as you supply? I haven't took a look but I have some ideas, based on nearly all capital ships.
You seriously made a map and put all of those moons of Jupiter or Uranus? Damn, gotta look :)
Count me too.I have Phenom 9850 790FX mobo + 2GB DDR2 1066mhz 2x Radeon 4870X2 32bit Vista Tried this on this PC aswell Phenom 9600 790FX mobo + 2GB DDR2 1066mhz Radeon 3870X2 32bit Vista I was playing on HUGE maps (with 9 hards) but after a while, game slows down to a degree that you cannot play. Though I finished that game to get my achievements, BUT it was a pain. Tried setting affinity to 1 core
Damn, I was wondering where are you people :D Thanks, answered my question aswell. Logged ICO with hopes to find another soul like me, would like to play against computer players :)
Just like spirit link in Warcraft 3 FT with headhunters. Oh, the joy... (link berserked ones, damage taken is multiplied aswell lol)
I like Novalith Cannon, in those situations; When there's a Culture Clash, and I'm winning, I simply destroy their planetary structure and population, and my culture reserves that planet to me And just bombarding planets across a star system, however I do not recommend that you use this cannon across a star system (it makes its way like in 3-4 minutes at least (I am having fps lags, so don't know the actual time) and I know I hit my planets after taking them.</p
I use 1:3 (fighter:bomber), fighers to cut bombers, and bombers to cut their carrier vessels - though it's like a roll if forces seem to be even
[quote who="Annatar11" reply="2" id="1878640"]Do we even know if there are henchmen in FO3?[/quote] I guess, there'll be. In Oblivion, there were people following you, especially if you've played Oblivion with Knights of the Nine plug-in. When you complete that storyline, you can order your members to follow you - kind of henchman system. And I really love to have it again, but as an improved version of Fallout 2. If I remember right, Keith was able to use gauss rifles if he levels wi
I have a Phenom 9600, and on Huge maps, (especially I've finished a really long one, Huge random map) later on game slows down like hell. So, that's why I jumped on medium maps with lots of planets & stars
Diviator; - I watched videos and read some articles on The Vault (Fallout wiki, google as that), and I don't know, but I really don't want this in FO3. It definitely ruined my gaming experience on Oblivion (a Bear something chases me, when I get down to take it down, it killed my ARMORED horse in 2 hits, and was going to kill me aswell. It was harder than any fight I had) - You can select both in FO3, the first gameplay video (part 1) shows how you choose your outlook. <p
Hmm, as far as I know, AI can use your ships if they have the tech for that and it's better than others.
I'm playing with a Terran, and have 270% diplomacy. Do your calculations :P
Ask me :D
I'm trying to test it but some guys declared war on me so dealing with them, wait a day or so :)
Nice replies guys. I forgot these things that you've mentioned and not; -Level scaling system and console from Oblivion They are trying to get a different level system on FO3 but if they intend to keep something similar with mob-scaling system, it'll definitely ruin the game. On Oblivion, it was really bad, I was level 12 then I focused on main story, and finished it at level 21. Then finished Knights of the Nine, so I'm in my Crusader armor. But my enemies, oh god, save me pl
Greetings fellow game lovers. I'd like to give some info about Fallout 3 and discuss about it. Little bio: Fallout 1 : Developed & Published by Interplay Fallout 2 : Developed by Black Isle Studios, Published by Interplay Cancelled Fallout 3 : (Codename Van Buren) Developed by Black Isle Studios, Cancelled by Interplay at 75% Fallout 3 : Being Developed & will be Publ
What version are you playing with?
I seem not to being able to edit above post, sorry for that long link that I wasn't inteding to put there :)
As DrSchneider told, it's absolutely absurd that they still keep liking me or do not break their alliance, even if I starbase hug them... Also, at the game I'm playing right now, there are 5 civilizations left. Devoured 2 with starbase hugging (were my allies) and now the remaining 4 are allied with each other
:D Nearly exactly. I have a save game before I started tech trading. Suddenly, I had 2x-3x more techs than everyone else. Let the bidding begin! :D
I agree with above. I am never able to design such ships that computer offers to me. Same components, but over capacity.
So, I've done further research to what Cruelsader has found. I'm playing as a Terran and nearly researched everything, just last missile and starbase upgrades left. I'm omitting speed upgrades from the list. And if you don't see what kind of hull that was, it's a huge one. I'll only say if it's one of the small or tiny ones. My fleet setup is: Tank: +25% defense on own influence* warp bubble* 1-2 weapons 2x +8 hit
If I remember correct (probably wrong), after maso or something, AI gets bonuses to their production etc, I don't like that style of game to be honest. But diplomacy is absolutely horrible for now, in my opinion. I started and went as the weakest for like 100-150 turns, barely able to keep my economics green. Now as I've told you, I traded everything, and there are just 11-12 techs left to research. Even I forced people with treaties to attack each other and got their treaties for 1k-