personally I could care less about a war level indicator.. so far its pretty pointless unless one sides war level can overpower anothers.. at this point its an announcement.. but if both sides get it.. nothing really changes.. so its kinda pointless even for an announcement.
xBlackxStarx
I think the dieing players gold like 150-200gold should go to the killing hero, along with a bit of xp for incentive not to die.. to cripple your opponites and give risk = reward
works for me just fine. i see the bonus dmg and the lightning strike. looks like a less cool version of chainlightning in wc3. but its ok cuz everything else looks better :P
Torch Bearer, ya I was on the ability menu when I paused. turned around for half a sec.. and bang, gray screen to fatal error message. Ive paused many times before.. never had any problems.. so I found it odd that when I brought up the screen 1st it did. thou I have been unable to replicate it.
When I pulled up the ability screen, and paused the game I got a fatal error. this message as followed Reproduce : No 8( Im pretty sure I havnt seen this one posted before C:\work\forge\beta\code\src\libs\gpggal\VertexBufferD3D9.cpp(65) Driver internal error Program : C:\Program Files\Stardock Games\Demigod\bin\Demigod.exe Cmd line arguments : Callstack: unavailable. Last 100 lines of log...<
innociv.. you impress me yet again. i remember when I 1st started reading alot of your post I disagreed with alot.. but this is impressive. :P well thought out
the main point I was tryin to bring up.. was the targetting of demigods is nearly impossible when they can stand on each other..
playing the AI several times ive noticed sometimes two of the demigods will be standing directly on each other. I can see why collision with creeps would be a bad thing especially for the rook, but I do believe for targeting issues which I feel is a problem.. demigod collision wouldnt be bad
Orb Image Isnt showing Replacate : Yes How To: Buy Toroys Orb of Revenge image will sometimes load, off and on. Hero used, Regulus Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 6000+, MMX, 3DNow (2 CPUs), ~3.0GHz Memory: 2048MB RAM NVIDIA GeForce 8600 GTS
gah this was the biggest problem with dota. hopefully something will be implimented to stop leavers.
that, and its harder to balence a lump sum of heros right at the start. its easier to release with a small number. then add and balence them in 1 by 1
very nice moo 8) alot of good info here. one question since the thread was one of the longest ever.. were u able to deny or comfirm aswd movement? lol
what I got from that.. "if you die, a number of things could happen. you could drop a valueible artifact" ....that screams plz no 2 me.. the problem with these types of games is once one dies, not only does the other get money, xp, and an item? possibly.. *note hes already killed you once* next time it will be easier.. then even easier.. the game becomes an unclimbable hill. I know its beta.. but ouch, but then again I do suppose that is a way to end a match quickly.. and its not like
I happen to be a fan of Tides of Blood or ToB. (though I still play dota more this topic is listing other good Aos Style maps and this happens to be my 2nd fav) The concept id say is fairly close to demigod aswell. you not only can improve your hero. but build additional towers that produce additional units per lane *like a side objective* each other cost alot more then an individual hero item. so you must make a decision to gimp your hero. to make your units stronger, or gimp your unit
...also generals control their minions.. would be quite annoying if u had to select them seperate ly move with aswd.. then move with your hero.. clicking will work better in these scenarios no matter what..
Preordered without question 8)
guild wars was a terrible mmo IMO wow had better graphics, gameplay and everything on it.. WoW also has a manual text u can type to improve its graphics significantly. to the point where my geforce 5, drops by 20 fps. and 15$ a month is nothing.. im sorry the excuse my parents pay for my cell phone cuz they need to know where I am.. doesn't work on a game. even then pay for it months at a time and its even less then 15$ a month. IMO get a job. "sales of the game should be abl
In other news.. BlacKStaR will be seeing the rest of you in Demigod Beta Preordered just now 8)
ya.. but Demigod hasn't been tainted by EA :P the reason you want to trade is cuz C&C Tiberian Wars was terrible.. and EA will also ruin the RA series. this much is just about common knowledge
so.. I donno if anyone was paying attention in IRC a few days ago..but "Be Set" one of the mods said "without replays, the competitiveness of the game would fade away" or something along those lines.. I responded with.. "are you implying there's replays" he gave me a straight answer.. "Yes" so there u have it.. replays were confirmed 8)
ya I consider generals basically support demigods aswell. that can still hold their own. they just use armys instead of direct dmg spells/abilitys
What innociv said is correct.. although theres a divider between generals/assassins. a general is just very similar to Furion, or Undying, with the ability to have their own minions. although you can still kill people. it just requires a different way about doing so then an assassin type would generally do it. im just hoping they dont get too many controllable units, because an old dota trick, was to use visage's gargoyles and land them in the middle of the lane creating a wall.. <
Ya I personally love watching the game evolve over the stages of beta. Its an awesome experiance. Ive done quite a few betas now.. and from what ive noticed different companys handle it a bit differently. Ive never done one for Gas Powered & Stardock so I look forward to it. And I will see u all there 8)
[B]Bone Necromancer[/B] Diablo style. all the recent necromancers all haft to deal with curses and life draining.. skills such as Bone Prison, Bone Spear, Summon Skeletons, Bone Shield... the list could go on and on.. [B] Grim Reaper[/B] I think it would be awesome to play as death itself with assassin like skills such as. Shadow Walk *stealth* Rift Hop *short range blink* Soul shackle *shackle an enemy's soul, allowing his physical bo
My reasonings.. lol I would assume demigods are all worth the same amount of xp regardless of assassin/general. It would only make since id assume to make a generals summons/mercenaries very little xp. It may unbalance things a little bit giving the assassin type more xp then your receiving. but minions are likely going to get you gold a little bit faster then an assassin. *(since you have multiple units under your control farming for u)* generals also hold auras,