I 2nd the conductor lol
xBlackxStarx
..Ive always been more fascinated by lightning truthfully, its always so quick you never feel satisfied. And the destructive not to mention the destructive force. I would love an ice/lightning based hero, but seeing as torchbearer is fire/ice that's unlikely. but I would be just as satisfied by an air/lightning god another cool one ive always wanted was a bone controller similar to a diablo 2 necro, bone prison, raise skelis.. all that fun stuff :P lol
Combos are basically synergy which is good. As long as a particular synergy isn't so strong it creates a biased choice at the god selection screen. That would mean over powered combination's. I feel these types of balance's will be the hardest to fix and notice. [B]bad example[/B] Me and my partner are both at max range of another hero, i stun, then she traps her in ice. while we alternate beating on her. shouldn't be a kill. Not unless we haft to chase her down and risk death
Playing Dota, Workin a Ton to get caught up and So I can preorder Demigod.. watchin anime and reading comics
Vampire Lord calls out "I choose you Pikachu, Hit em with a thunderbolt!"
[quote]On the other hand, if you go too far with synergy you get Guild Wars Syndrome, where team composition becomes much more important than individual skill, and that's not desirable.[/quote] lol ya very undesirable indeed. that games pvp is absolutely terrible lol.
Ya, im just sayin mooeythecow lol that some customization would be nice, wither its the hero or a wide item selection or something, so you can have like an ace card, somethin that may throw your opposite off and cause u to win the game.
[quote]EA is currently working on a card based game similar to Demigod. I'll stick with the real Demigod .[/quote] Especially since EA is making it lol, sorry, im very anti EA. Im pretty much against flooding the world with titles and only making 5% of them decent. and thats decent at best.. However! as for the topic post. As much as id love a skill system that in depth I would rather go about it a different way, such as like 5 different talent trees or something lol. the key
I would expect sap to be flying out of tree monsters :P and I would settle for blood thats not even red! like Blue or Green Ichor!
[quote]For Kill animations, forget 5 seconds. Say your normal attack is 1 second long. Then make the kill animation 1 second, just the final hit will be freakin awesome.[/quote] that actually may work!, like.. just for that one second, have the weapon glow all crazy and release like a burst of pressure, like an aoe knockback for looks, but only killing/damaging the single unit. or just have it explode to pieces.. im sure we could list all sorts of ideas.. but that sounds like it would a
Although I know this game is not dota, and I personally dont want it to be. Ive grown bored of only controlling one hero. A hero + buildings and conquering stuff sounds funner 8). All im sayin is creep denying is a good way to make a game easy to learn hard to master. A concept that keeps games from being shelfed. If Demigod has another way of accomplishing this, then awesome lol
[quote]I agree that they should include myths from all over the globe.[/quote] I would love this idea, a battle of myths! lol would give the ability to add constant content to the game long after its release slowly once all heros are fully balenced, 1 more hero. balence that. one more hero. and so on..
[B][U]Denying Creeps/Heros/Buildings ::[/U][/B] When A creep, hero, or building is on the brink of death if an ally player can get the last hit in, using an auto attack "no skills allowed" you can deny the opposing team the bonus gold they would have got. Has some special factors depending on which one. If its a creep they get no xp for the dieing creep or money. If its a hero, they still get xp for a dieing hero. just not money. If its a building, the building still is destroyed, but they get n
1st off this is my very 1st post. I decided to download this stardock web browser and make an account just to put in my 2 cents, so feel special. another thing is.. I cant believe theres no preview post button so I hope this looks ok. and with no further ado [B][quote]Here is a good idea: Don't focus only on the multiplayer experience of the game.This game it has to have a killer story.I mean sin