> 10) So the end cap for research is called a capstone. Basically researching one bonus overwrites the previous bonus. They do not stack. Oh, so basically once every research path reaches its capstone, then further research is worthless? it's time to reip out all those research-related planetary installations and replace them with economic, entertain
mburns_08109
Oh! You mean the "repeat this design until further notice" button. Ugh. no. It'd be ok if there was a Quantity or limit option for that button, but "infinitely"? to quote you...No, no no no no no. not a good idea..
> 5) Having trouble with this one but I create rally points as map pins. So I might plan out a location of a starbase. Once it's built I click the ship and the goto button and then select the destination that I set earlier. Also to limit shipyard spam you can set repeat orders or queue a whole fleet at a time. Repeat orders? (looks again - nope
Oh, and while we're on the subject of Exotic Energies and Cloaking Devices, every Tech needs a counter-tech development. So, Cloaking Devices should lead to a "Exotic Energies Detection Systems" technology, and that can lead to a "CloakBreaker" technology/device.