Keep in mind that there's a reason this flag is not enabled by default. The game may crash if you enable this. It depends on how sloppily it's coded. (Technically, it should work without any problems, but programmers often end up making assumptions about the system based on what *seems* to work. And if they assume anywhere that memory pointers stay below the 2gb point, all sorts of fun bugs can appear once you enable LAA. :) So it's very possible that won't enable the LAA flag. It'd r
jalf_123
[quote who="DreadWebb78" reply="1" id="1875155"] #2 - Obviously in this case the phrase 'finished state' needs to be defined. Finished state should include fully playable with all features necessary to gameplay enabled (not necessarily eye-candy), a fulfilled plotline (beginning, middle and end), and generally not broken for the vast majority of systems (95%+). I believe in this case that most MMO's achieve a 'finished state'[/quote] But what if a game doesn't have a
While I very much like the idea of a "Gamers bill of rights", there are a few problems with the one proposed by Stardock. I couldn't find an existing discussion of this, so I started this thread. I noticed this because of a thread on the EA forums where a Red Alert 3 developer was claiming that they "respect" the Gamers Bill of Rights"... Except that the entire thread was dedicated to explaining their draconian DRM (5 install limit, online activation). Am I the only one seeing a misma