The first AI error i see in that log is this: warning: 00:08:40: Error running lua script: ...ta.zip\lua\sim\ai\strategic\assets\friendlyasset.lua(1198): attempt to concatenate local `returnSkill' (a nil value) stack traceback: ...ta.zip\lua\sim\ai\strategic\assets\friendlyasset.lua(1198): in function `PickSkillUpgrade' &n
HughesDylan
Lo all, Ive been crafting a mod for quite some time, with a lot of content lifted from the other mod makers. One thing thats been stumping me, is that once AI players get above level 20 they just.. stop. They will return fire, but no longer move or attack of their own volition. Im sure its an AI flag somewhere like when level is betwen 15 and 20 do such and such, with no over arching goals past 20.. i just need to add one up
So, the AI on my team will upgrade MY citadel on ... say. hard? i have been going against hard opponents, but my own teamates ive kept on easy for balance reasons. Namely with 2 buddies on hard we smash the ai too readily.
Is it possible to have the AI do the upgrades for you during skirmish? I die far less often than the AI, so can they handle it for me?