The list looks great and the magic system feels sound. If spell rebalancing is an issue why not allow players to build their own spells to use in game? There is already a Workshop option, how about expanding the Particle creator option to build personal spells that can be introduced into the game via "Spellmonger" goodie huts. The spells can be built by the player with an escalating cost in gold depending on what it did not need. For example, requiring a fire shard to enable
78 Replies
251,611 Views