vorshlumpf

vorshlumpf

Joined Member # 2727586
6 Posts 6 Replies 4,869 Reputation

Hi there, I have a planet with a Precursor Elevator. When I colonized it, I chose the Neutral benefits to the PrecursorElevatorEvent. The +50% income I can see, but not the +50% trade income. Looking at DLC4_ColonizeEventDefs.xml, I see this block: [code="xml"] OnEventChoice Planet Targe

0 Replies 4,640 Views

[quote who="Gaunathor" reply="12" id="3609196"] No, it is not. We (i.e. the GalCiv 2 modding-community) did not have access to the source-code. As for the Progressive Changelog, it's located in the root-folder of the game. However, it only lists the changes made since version 4.10 of the Community Update.[/quote] Aw, shucks. That one's a deal-breaker for me so I got my hopes up when I read today's announcement. Thanks for the quick response! - Nii

224 Replies 961,043 Views

Howdy, I have a paladin with an ability called "Rush". It says it gives the unit another action. However, using it counts as the first action and you can't use it after the paladin has completed its turn (until its initiative comes up again later, of course). Also, I couldn't find this ability in the help section. - Niilo

4 Replies 16,685 Views

Apologies for splatting a list on the forum, but I don't think I'll have time to properly report these. If you have any questions about these, let me know and I'll try to clarify when I have time. - Niilo My Grateful Cleric cannot use Divine Shield or Blessing at the beginning of battle ever since I got her Initiative boosted. Slough the Boglord's ability, Clamping Sprouts, doesn't wear off after two turns like the description

0 Replies 20,266 Views

Hi there, The description for the Summon Shadow Warg spell states that it strikes fear in all adjacent enemy units. I have yet to see this happen (I'm assuming the fear check happens at the time of summoning). The description for the Summon Wisp spell says that all allies within 1 tile are healed for 8 hit points. This also hasn't happened. - Niilo

6 Replies 23,595 Views

Hi all, I've been playing a great game of GC2. However, one thing that is bothering me is that it seems like the minor races are immune to the effects of influence. Space mines owned by the major races are getting flipped quite frequently, but I've had a number of space mines in my territory owned by minor races and they aren't. The skull and crossbones icon is only yellow despite saying "Foreign influence on this mining base is 999999.90 times the mining base owner's

2 Replies 7,312 Views