Illauna

Illauna

Joined Last seen Member # 2590371
113 Posts 944 Replies 3,766 Reputation

I found the root cause of this issue. Happened to me yesterday when I was streaming. The solution for now is don't obsolete the AI designed ships especially the colony ship and constructor. If you do the free ships you get from techs, events, culture perks, etcc... wont have a template to access. I wrote this up and shared with the community team.

10 Replies 12,277 Views

Hello, some of these options were from the context of 2004 timeframe. You may need to test them to see if they work but it may do nothing. That said are you seeing any performance issues. Regarding the play list that is interesting. Sometimes experimental options is put in ini files for advanced users. Might be a write up if you search the forums.

2 Replies 11,526 Views

Hello, your looking for ShipComponentsDef.xml in the Data\Gameplay folder. Although, the challenge is you would need to have a source of durantium to mine durantium. But play around with it. You can also increase the construction cost. I don't know your experience with modding but I would start with the guide on steam (link below) if your new. https://steamcommunity.com/sharedfiles/filedetails/?id=3053849809

1 Replies 3,170 Views

The base ship range reduced in a recent update. Some ships like constructors and colony ships received life support modules. This is usually only an issue for the first few turns. You may need to build starbases to extend your range. I'll bring it up though about looking into the ship range of commander ships. Or research the logistics tech line that further increases your ship range.

1 Replies 4,320 Views

[quote who="chaebol2th" reply="22" id="3958416"] C'est uniquement sur l'Epic Games Store ce problème, sur Steam le jeu est en français :/ [/quote] Thank you for reporting this issue may still exist. I will bring it up with the community manager. Merci d'avoir signalé ce problème, il se peut qu'il existe encore. Je le signalerai au responsable de la communauté.

24 Replies 230,322 Views

The criminal trait has been in the game since Xeloxi were added. Its worked basically the same way since day 1. There is an urge to make all good numbers go up and make bad numbers go 0. You really dont need to micro your citizens just leave them as criminals. The largest source of crime is still colonies. There is a minor increase from poplation and is lowered through many methods. Crime has two effects - Approval reduction for non criminals. If your at 96% approval thi

18 Replies 33,133 Views

Try these steps. It has resolved the issue for some in the past for the 3:0000065432. They are pretty generic but tend to resolve many issues. 1. Verify the Game's Integrity - launch steam - click Library tab - right click the game - click properties - click the Installed Files tab and click Verify Integrity of Game Files 2. Try disabling your antivirus if your using a third party one. They can sometimes be over aggressive 3. Uninstall

1 Replies 21,614 Views

The criminal trait has been in a game since GC4 Epic I believe. For sure since supernova. You've always gotten 3% crime per colony. However, it's been fully negated through many techs like the Colonial law and policy that reduced crime from colonies by 10. Which was overkill since colonies only only generated about 3 to 6 crime + extra from some of the factions or other abilites. New in patch 2.94 - Citizens now generate 1.5 crime per citizens. So a ring world with 20

18 Replies 33,133 Views

Hello, The game options game pacing and difficulty affect your movement speed. Also, there is a 50% movement bonus inside your territory. - You mentioned you're not getting the movement speed from research, but I see subspace streaming, starship refits, artificial gravity, interstellar cartography, and hyperdrive optimization so it appears you are. These add up to +4 moves + 25% movement cap - Game Pacing is set to the slowest so giving you a 50% movement pena

3 Replies 6,806 Views

Its a known issue. However there is a mod resolve the issue When you launch the game click Mods ( https://www.galciv4.com/mods/manager ) Download BugFix Singular Map Gen V1.0. ( https://www.galciv4.com/mods/manager/download/187 ) In the mod manager click install mod Find the location of the zip and select it. It will ask you if you want to enable m

6 Replies 2,007 Views