Umm, wow, has it been a year already? My OD subscription expired, apprently . . . So, what happens now? What happens if I don't renew? What happens if I do renew?
CobraA1
I dunno if a single council is the best way to go, if they add such a thing. If you look at real life - it's not very realistic. There is a tendency to create several bodies for such things (UN, NATO, EU, etc), depending on relations between nations of the groups and the purpose of the groups. Sometimes allies will band under some common flag, while the enemies of an allience will often go off and form their own group(s). The simplistic "either you're in the single intergalact
This is mostly a player vs AI point of view, as I haven't really played many games against other players. But here goes: The ability to give missions to the AI. Right now, it's a royal pain that this whole mission thing is one sided. The ability to refuse misisons or suggest a counter-proposal to missions. Because sometimes, in all honesty, one of two things often happens: Sometimes the mission is not in line with my own personal goals for which direction
Myabe it's just me - but this DRM istuff is getting a bit tiring. You wanna do a personal boycott of a $10 addon for game just because you can't give a copy of it to your friend for free, then go ahead. The point of running a business is, as I understand it, to make money. With today's technology, we can basically duplicate a single copy of a digital product into millions with minimal effort. IMHO, you can't really have no protections at all. While I'm against some of
This problem also seems to happen with Microsoft's Live Mesh - folder windows that have Live Mesh's extra "bar," where it becomes obvious that it's the two working against each other. It only happens when WindowsBlinds is active, and only happens when a "meshified" folder is shown, and especially happens when trying to resize a "meshified" folder. I think in general it's an effect of something that tries to hook into the same interfaces that WindowsBlinds does, and neither knowing tha
[quote]But in those cases, you get directly the good.[/quote] Nope, not always. Heaven knows I've paid plenty for S&H with physical products, and I've bought my share of used physical products where some repair/assembly was required. Doesn't sound too different from your complaints about bandwidth costs and support costs.
[quote]Peer to peer selling does the developers and publishers more harm than good[/quote] . . . how? I hate to compare digital good to physical goods - but physical goods have had the concept of "peer to peer" selling from the earliest days of written history, perhaps much longer. The only reason it's been so unpopular with digital goods is the risk of the owner keeping a copy. As I understand it, basically GOO takes care of this aspect when the item is "sold" back to
[quote]Has this been discussed already?[/quote] Yes. [quote]Why is a brand new game put out within the past 18 months not support multi cores?[/quote] It does, in some senses of the word (it's multithreaded). It's just not using them equally. From what I've heard, this is a bug - it shouldn't be taking that much CPU, even on a single core.
Personally, I don't mind a wired keyboard - it's the mouse that usually gets in the way of my games when the cord gets stuck on something. Although for some reason my wireless mouse still pauses sometimes, so it acts pretty much the same [e digicons]X|[/e] . Frankly, I never want to replace batteries, so my keyboard is wired and my mouse charges in its base at night.
[quote]Is that so unusual?[/quote] Probably not; once you're used to something it seems pretty narural. I can't use my father's left heanded mouse without spending some major time retraining. I've tried myself, and it's pretty useless to me right now. But it's still possible, I think. If you force yourself to use it every day, I'm sure you'd get used to it in a couple weeks. Changing something that has essentially become musle memory is very hard, but
[quote]Asking me to stop using it is like asking someone to start writing with their left hand even though their right hand is still fully useable.[/quote] I write left handed but use a mouse right handed. My father can't figure out for the life of him how I did it :D. With enough practice, yes you can change hands. It's not that you can't "reprogram" yourself - you simply don't want to because it means a transition time that will temporarily affect your performance.
[quote]What's with the 5 different versions?[/quote] Realistically, there are only 2 versions consumers will care about: Home Premium and Professional. The rest are for specialized markets. [quote]Why can't there just be two editons like XP and only make it 64-bit?[/quote] There are still some 32 bit only processors that can run Windows 7. P4s can probably run it. In addition, upgrading a 32 bit system to 64 bit requires a fresh install, and some people may not want th
. . . and this is why Windows 7 is very high on my wish list once it's released. I'll get a temp job over the summer if I have to. After installing Windows 7 beta and seeing how incredibly smooth and fast the install is and how it fixes everything in Vista - there's no way I'm going back to XP after 7 is out. Not that I'm using XP anyways - I'm using Vista. But I understand why people don't like Vista.
[quote]I see "cloud" computing and think "mainframe" and "dumb terminals" and "thin clients".[/quote] Yeah, I see this as well. And in all honesty - what's good for businesses isn't always good for us home users. Frankly, the 100% internet is a bit of a dream, and there are still security, privacy, latency, bandwidth, trust, etc etc etc issues. Frankly, I don't think it's even a philosophically good idea to go 100% cloud computing. There's
[quote]advapi32.dll does not seem to help for me [/quote] Same here. It's been over two months since the original report - what's the holdup?
This isn't Windows 7 specific, I'd like the ability to re-use elements better. It's annoying to have to continually re-create the same arrows, buttons, borders, etc for something that is basically the same except with a different image count.
[quote]Cobra: When the build number in Impulse updates (it's at .014 and .001 for Roboform and GoodSync currently). The next update will be with the 64-bit installers. The hold-up at the moment is I have to write an installer stub to pick which version to install. [/quote] No problem. I just created a link to the 64 bit version of GoodSync in Impulse. . . . and FYI - I'm just finding more ways to sync with it all the time - great program, glad I fo
[quote]2. So far what I read about Win 7 it feels like nothing else but "Vista patch" which is good news for sure but nothing to get me remotely excited...[/quote] It's a bit more than a patch - they've made some real improvements with the new driver control panel. The underlying driver model is the same, but they've put a lot of work into making the UI a lot better. Same with pretty much everything else: Windows 7 doesn't just "fix vista," it also cleans up and improves the user inte
Backtrack 3? Remind me to never let you near my computers . . .
[quote]Not if you want to boot from it. .[/quote] USB is bootable . . .
Bandwidth. A 16x PCIe slot is capable of 4 GB/s in each direction. Your average USB 2.0 port is capable of 60 MB/s. Gigabit Ethernet is capable of 125 MB/s (theoretical). eSATA is capable of 375 MB/s (theoretical). None come close to PCIe's max speed. NOTE: GB/s = giga byte /s Multiply by 8 to get giga bit /s. For best operation, a video card needs the full bandwidth of the bus. The best way to get great video on a laptop is to bu
[quote]They should only have 4 products. Two versions for laptops and 2 for desktops. A 32 bit and a 64 bit ... The 64 bit verision should have special options that can be downloaded and added to it. So, you can connect to a corporate server and network.[/quote] Disagree. No reason to have a special version for laptops. Just make it detect what it's on. I think it should come with both 64 and 32 bit, and install 64 bit by defau
[quote]BUT WHAT ABOUT THE DRIVERS?![/quote] As far as Windows is concerned, it's a hard drive. [quote]'Interesting' would suffice...[/quote] I believe he was merely repeating a word that Spock commonly used in Star Trek. Personally, I'm waiting for USB 3.0.
Interesting - Outlook seems to open 2000+ handles on the spot. My system has ~43000 handles open currently. 64 bit Vista, though. Another thing to look at is threads - the more threads, the more task switching, and sometimes just switching between too many tasks can eat up CPU time. Context switching is expensive. Sometimes developers seem to miss the idea that the optimal number of threads is the number of cores your computer has. You'd be surprised how many threads some applications
Zoomba: Is there a way to tell when the 64 bit version is available directly from Impulse?