Evil Stormbringer

Evil Stormbringer

Joined Member # 2567678
91 Posts 1,272 Replies 6,750 Reputation

Definitely give the evil races an influence bonus, after all, it is their evil nature that would make lesser races quiver, thereby giving the evil race an influence bonus only, nothing for morale. And on the topic of morale, even though the citizens of an inherently evil race may not be "behind" them in what they do, surely fear of what the government might do to people who are less than enthusiastic, well, you get the point. In that respect evil civ's maybe would have a morale bonus of some sor

46 Replies 54,819 Views

Another thread about carriers... *yawns* Let's say it once again: They won't be added. But you are worried that the dark side lights of a planet may or may not work? Hmmmm, how odd is that?

118 Replies 34,001 Views

Wow guys, I didn't expect such a response. As one of you pointed out, yes, I know it would be a "spacecraft carrier", not an "aircraft carrier". In my view, I didn't think that adding such a craft would throw off gameplay that much. It isn't meant to be an uber weapon of sorts, just a strategic element, and let's face it, what sci fi movie hasn't had some sort of carrier ship in their fleet? Even if it just piggybacked a couple of ships, it could work without destroying the combat rules. Again,

118 Replies 34,001 Views

As I had posted somewhere else, some type of "aircraft carrier" style ship with a huge hull and all kinds of points able to accomodate some number of small fighters and ferry them around the galaxy in search of a battlefront somewhere. Does anyone else agree with this? Not necessary for the game to function but something interesting when it comes to tactics.

399 Replies 230,011 Views

Okay, so I've been reading what everyone wants for the expansion or even GC3, or even in an update so I'll add my two cents worth. I want to see a ship class that is a carrier vessel, able to transport a contingent of fighters anywhere in the galaxy at breakneck speed, once proper engines are researched of course. I know this really wouldn't be a necessary addition, but it would be really cool, not to mention adding some new strategies to the game. What do any of you think?

118 Replies 34,001 Views

Now, in order to remodel the races, we need to make a decision in order of how much to "value" being good vs. evil, and we need to think about whether we try and preserve the original advantages of the races in "vanilla" (pre-modded) Gal Civ II v1.3. I had posted something related to the good/evil concept awhile ago but I agree completely, the ev

46 Replies 54,819 Views

I'm beginning to think this game will NEVER be balanced out correctly. (other than the diligent efforts of the modders out there) From what I can tell, the devs are constantly trying to add updates and such to appease the hardcore players of this game. Is this correct? If so, kudos for their efforts but they have to stop. Make any additions and s

121 Replies 29,183 Views

I was just wondering if this has happened to anyone else. I have played four games so far, starting at cakewalk and then progressing one level of difficulty as I go. For some reason, gigantic map, I come across all of these great planets, alot of them in the AI's solar system or very close, but the computer doesn't seem to notice them. No matter how long into the game I am, I can still come across high PQ planets that are definitely within the AI's area of reach. The AI does do some sneaky thing

4 Replies 2,114 Views

Was Friday nite the last update, (you know what I mean by last). Reinstalled everything Saturday, including update. Everything works great. Just can't remember, do I have to use the mods folder for the updates? I thought I remembered seeing that somewhere or was it only to use the beta updates?

5 Replies 4,351 Views

Hey, quick ? since I'm at work and don't have time to check, do you need to have the mods turned on for the updates? Can't remember for sure, and since game now runs flawlessly, don't know if I want to chance updates if they are mods.

4 Replies 2,662 Views

Hey all, wow I can post again, sweeeet. Just wanted to say that after this weekend, I can truly apologize to all of the great developers of this game, (wink wink). I am sure everyone remembers my less than graceful appearance towards the end of last week on this forum. Well alas, I am a moron. After totally deleting everything related to this game I went to SDC and downloaded the entire thing, almost eight hours on dial up. Needless to say, when I checked the status at 4 am, there was an error l

0 Replies 1,081 Views

Again guys, same thing. I am going to respond all over this forum because I am getting sick and tired of trying to play this damn game with poor results from just about everything they've done. About the only thing that interest's me at this point is Kryo's Hull Mod. But what good is building ships when you can't use them, so to speak. Cmon dev's, do your job. You promised a good update and we got crap. This should be addressed today, today, today, today. Do you understand? Today is Friday,,, he

26 Replies 10,217 Views

Same here guys, no green turn button. Also, when going to the shipyard sometimes the game will freeze for a moment or two, never did this to me before, anyone else having similar issues?

8 Replies 3,223 Views

Are they ever going to get this stuff right? I mean cmon people, updates that promise and don't deliver are getting kinda lame don't you think? Having same issues over here guys, but then what do I know?!

16 Replies 12,534 Views

Yeah, I read the list of fixes for this new update and just have one question. To all of you who have played this game without any issues, how could that be when there is a list of "tweaks and fixes" that scrolls for an awful lot of lines. This is proof that the developers weren't the swiftest at programming for if so, then why would we all need these updates to fix our problems? Like I have always said, love the game but this list proves that the game has issues, and it cannot possibly be that

34 Replies 25,693 Views

Hey all, just jumped back online and didn't have time to see,,, has anyone gone to SDC and downloaded the newest update yet? Is it even out right now? And if you have downloaded it and played already, did it fix lots of issues as promised?

5 Replies 2,131 Views

I agree, nice post, however there are one or two things that don't make sense so if you could clarify. My main problem with your strategy is if you only build transports, as you say that is really your only fleet in the beginning, then how do you defend a mining starbase? You say to park a fleet on it, but how would troop ships or colony ships or whatever defend a starbase? Maybe make it harder to destroy, but eventually, you will lose it. Furthermore, you say that you don't research any ship te

6 Replies 5,015 Views

Well thanks to all who have shared their info with me. Talked the wifey poo into letting me upgrade to a good video card (prob a nvidia76/7800 series?)which was a feat within itself since we just bought the computer in July!. Anyhow, still love this game even though it won't let me finish one. Maybe because I'm set to rule the universe,,, lol. Hopefully today's update at SDC will fix most of my issues. Oh, btw, Kryo's hull mod is totally, totally, totally, awesome!!!! Good job man!

17 Replies 5,204 Views

I posted this elsewhere but here is probably the best place to put it. To all of you players who have had little to no problems with this game whatsoever, from day one, please tell me what kind of system you guys are running? My computer surely can't be that weak, unless you guys are using five thousand dollar machines or maybe one hundred dollar machines with one thousand dollar graphics cards? What gives?

17 Replies 5,204 Views