Trojasmic

Trojasmic

Joined Member # 2474803
527 Posts 1,521 Replies 22,272 Reputation

Would adding another 200+ weapon, armor, item recipes make the game any more replayable? Right now, it seems like we get the same hunter's short sword, plate helm, and scout's ring every game and enchant them with the same +1 initiative and +10 hit points every game.

60 Replies 330,747 Views

Steam says I've played 413 hours, but I wouldn't give SK a good review. I loved Legendary Heroes, but I'm still trying to love SK. Unfortunately, I don't know what the missing piece is so I don't know what to tell you. It won't surprise me if this game doesn't do as well as LH. Please don't give up on the LH series! You have the making of the next Age of Wonders juggernaut here. Maybe it's the asymmetrical game style, I d

60 Replies 330,747 Views

Since this thread is full of comments against Civ 5: BE, let me be the first to say that I really like it. Let me first say that I agree that CivIV is prolly the best strategy game ever made. Let me also say that I did not like Civ V when it first came out. I've since changed my tune. I think of Civ V as a game of Chess rather than a game of Civ. Now let me say that I am surprised at the poor UI choices in Civ 5: BE ( I guess Jon Shafer wasn't such a bad

48 Replies 41,534 Views

I just watched Sid Mierer's interview at Firaxicon where he talked about game designers must be able to listen to negative feedback if their game is not fun. I've been trying to come up with a polite, nice way to tell Brad that SK is not fun. You hit on one of the aspects: crafting. It isn't crafting... it's shopping. LH is totally fun. SK is not fun. Of course, we were all really enamored at first with the simplicity of the graphics, the cr

37 Replies 231,417 Views

frog doesn't spend that much attention while he plays games. did you see the first webcast? hehe. i do want argue one point with ditoloco. i am a proponent of the path-finding in tactical battles. this discussion came up way back in FE too. if you just un-strategically click on the monster to attack, i believe the unit should move to the farthest point away that still allows them to attack even if that means they do a big gi

26 Replies 33,214 Views

geniusisme is right. i will second those bugs he did and confirm they also exist in LH so please fix them. i'll add one more that i've reported multiple times. when you load a saved game, all your units move. that's bologna and should not happen cuz it causes lots of problems such as the aforementioned multiple units on the same tile bug.

26 Replies 33,214 Views

There are components of SK that I really like (stuff that should have been in LH, but I digress...) Perhaps I just don't like the asymmetrical strategy game. Is that because every battle feels the same? Currently, it's complete drudgery. Your counterpoint will probably be wait till there's more content, monsters, heroes, items, abilities, spells, etc. Hmmmm... not sure if that's going to help. Thoughts?

10 Replies 5,316 Views