Brak

Brak

Joined Member # 2459447
25 Posts 19 Replies 3,104 Reputation

I feel really stupid but I don't seem to be able to place agents anywhere. I've tried everything I can think of but when I use the agent icon that replaces the cursor and place it on a planet and click nothing happens. I've also tried activating the agent icon and pressing the spy button on an opponents planet and then placing the agent on the desired improvement and clicking or double clicking the left mouse button and the same for the right button and still nothing happens. Please someone help

1 Replies 2,500 Views

Well I didn't see this in the dead horse post so I thought I would post some thing I would really love to see. I don't know how hard this would be to do but I think it would be really cool to be able to zoom in on the planet screen and get a feel for the unique planetary terrain, see your "cities" using some sort of graphic, to see how the planet would really look. Basically instead of just seeing the orbital view. I would like to see my smoking factories, agricultural improvements, labs etc. fr

0 Replies 2,319 Views

Well I didn't see this in the dead horse post so I thought I would post some thing I would really love to see. I don't know how hard this would be to do but I think it would be really cool to be able to zoom in on the planet screen and get a feel for the unique planetary terrain, see your "cities" using some sort of graphic, to see how the planet would really look. Basically instead of just seeing the orbital view. I would like to see my smoking factories, agricultural improvements, labs etc. fr

0 Replies 902 Views

I have this strange bug. I'm playing v 1.2 and on some of my planets have continents that shift leaving all my factories etc. and building squares on the ocean. It doesn't seem to affect anything it just looks funny since my whole colony ends up being built on the ocean. Here is the debug.err Debug Message: Version v1.2 last updated on: Mon Jun 12 18:04:26 2006 Debug Message: *********DXDiag info follows.********* System Info Time: 8/14/2006, 19:09:49 DirectX Version:

3 Replies 3,217 Views

That is an awesome idea. You could also have factions like the Tleilaxu and Ix, not to mention the Swordmasters of Ginaz. I wish I had the time to try something like that. Well maybe this winter.

7 Replies 11,565 Views

All the graphics in my game run perfectly except when the game shows a "film" like the conquest one or the victory one. Anyone else have this problem? My vitual memory is set to max and I have 512 MB of ram. Here's the debug.err Debug Message: Version v1.11 last updated on: Mon May 8 11:15:04 2006 Debug Message: Could not find a TGN Serial No. Debug Message: *********DXDiag info follows.********* System Info Time: 5/22/2006, 08:20:35 DirectX Version: Direc

2 Replies 4,223 Views

I just noticed that my strongest starbase had Starship Defense +2 on the top of its stats. Does anyone know how this works because the manual says nothing about it. I haven't been able to get ships to orbit any starbase like they do planets, maybe they don't do this anyway but I can stack ships with starbases. Anyway the upshot is does anyone know how this works, do I have to be stacked with the starbase or does any ship within the starbases range g

4 Replies 3,430 Views

I just want to say that I really like this game but there are two things I would love to see. One is to be able to move around the galaxy with my arrow keys instead of my mouse, Two, more importantly, I would like to see the soldier system revamped. I've read and posted a little on this on the "everyone fights" post. I'm not talking about making the ground combat system more complex (although that would be sweet) I just want the numbers of soldiers at

894 Replies 380,023 Views

I really like the idea of a standing army slider, I hope it someday gets incorporated into the game. On a related issue find it strange that one of my planetary assault ships carries 2 billion soldiers. This seems a little odd. I guess I should look at the posts and see if anyone else has been curious about it.

14 Replies 8,135 Views

I also would like more terraforming options, even if they were expensive and there must be some way the developers could make some distinctiopn between gas giants and surface planets.

3 Replies 4,977 Views