Perhaps I'm missing something (very possible as I'm fairly new to the game), but how do you keep a population of 100 happy? From what I've been able to determine, unhappiness from population is farily linear. Problem is that happiness from buildings is not. Its multiplied by the percentage of happy folks you got. So if you have 100% unhappiness due to population size, the number of happiness buildings you build makes no difference, +50% morale * 0 =
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