Viperswhip

Viperswhip

Joined Member # 2420344
27 Posts 219 Replies 400 Reputation

Thanks for this :) I just had to start a new game because I was constantly building up to resources and encasing them in my city limits. Now I build close to them so the army can jump on them if an baddie shows up close to them. Edit, sorry, I know inns and pubs increase prestige, but these heroes that do...I have never seen any effect from them and my last game I had 3 I think.

75 Replies 215,402 Views

Well, there is a next idle unit button down on the bottom left middle of the tool bar, and you do get notifications of cities being done building, however there is also a next idle city button opposite the next idle unit button, so there you go.

1 Replies 3,469 Views

Unit design in Gal Civ often saved your empire, at least on the more difficult settings. In this game...well, I need to look for the auto design option and turn in it off. I much prefer to go in and design my own units though it's not as big of a benefit as in Gal Civ 2. If you don't custom design in GC2 then you are making things more difficult for yourself. This game needs some tuning though. There needs to have magic resistance, separate from defense, varied types of resistance at

83 Replies 313,026 Views

Oh ya, Fantasy General was an absolutely fantastic game with a repetitive but brilliant soundtrack that I still listen to (if you like classical music). Heroes of Might and Magic is a good series as well, though I didn't love how you got tossed around the factions in #5, the last Age of Wonders game did that as well. King's Bounty is pretty good though not a real RPG by any means it has a similar combat system and good pacing. I haven't played a lot of the other games mentioned here t

276 Replies 677,706 Views

Could you please give odd huts or ruins or whatever some kind of flag if I've visited them? Odd huts should be able to built over as well. Ruins disappear sometimes but stay others, I think if there is a quest associated with them they stay even after completing the quest. I don't mind if they stay but some kind of flag would be nice. Also, I've had lots of shards popping on top of other bonus structures.

2 Replies 4,236 Views

If I hadn't played Gal Civ 2 from day 1, I would probably feel pretty ambivalent about this purchase. However, if the track record set by Gal Civ is maintained on this game, and I believe it will be, this game and any expansions will be glorious pieces of work by the end. I can't see any game ever displacing Gal Civ 2 as the top space TBS game, it may happen, but it won't be for a long time. I expect Elemental will go the same route.

163 Replies 525,124 Views

Taxation has massively varied over time from simple taxation on transactions to fees for forming and maintaining businesses to taxing business income and taxation of the individual. Throughout the world and history taxation of some sort has been nearly constant, whether it's dollars or coconuts. WWII started Canada on taxation trend that will never disappear :(

12 Replies 11,871 Views

Offensive magic is weak, unless you control a lot of shards (not normally a problem I control 40 or so in my present game), but mages are about more than damage aren't they? There are a lot of protective spells in that list, spells that shut down counter attack, 1/2 damage and slow movement and a lot more and those are the aggressive defense spells, there are a lot more that can drastically increase the security of your troops. I have a mage stationed in every city to go into battle with my t

36 Replies 106,939 Views

How is that going to stop you from having more cities than the AI? Presently they just don't value securing choke points or important resources. Heck, I've seen them make some very bad placement decisions. I also think the price should go up, I mean a study costs 25 and setting up a whole new town costs 10? However, that won't fix the issue of # of cities versus the AI.

2 Replies 3,962 Views

Now, I am pretty strict with myself about reloading. It's why I loved DII hardcore mode so much, but with Elemental, I will reload if I haven't rotated to the map or something like that and I end up moving my unit somewhere I didn't want them to go. However, on reload, about 50% of the time, I often lose the tile info you get when you mouse over the tile; it just doesn't show up. This normally wouldn't be a bad thing, higher ground or forest for defense and whatnot, I get that, but yo

0 Replies 971 Views

Ya, they do seem to pop up for no reason sometimes. I wonder if the AI has researched a tech that is causing them to pop for everybody.

3 Replies 2,922 Views

They have to lower the number of shards, seriously. I presently have 12 air shards and 6 fire shards (about 10 earth and a couple water but I don't have those books), in my 6 cities. When I auto resolve combat, well, it is pretty horrid for the computer.

38 Replies 27,978 Views

Good luck, I love the books and thank you for giving this a try. I think Elemental will do the books some justice but you will probably have to limit magic to the fire book and add some kind of partial resurrection spell, maybe where the target loses intelligence or essence or something.

39 Replies 107,722 Views

Wow. Look at the real world, large amounts of space with no major resources, and frankly with all the adventure techs there's almost too many. I recently founded a city that had 8 shards, 2 lost libraries and a temple in it's boundries. There is an earth spell called lower land that will take care of mountains for you. It only costs a couple mana to cast. I like the mountains, they are choke points, and again, well, depending where you live, mountains block off lots of space (I am fro

58 Replies 34,799 Views

This happens in every game of every genre when their is a patch that changes balance or nerfs certain styles of play. Gal Civ 2 has had several expansions and tons of patches and is bar none the best space strategy game in existence. After patches and expansions changes to play style were necessary and you likely didn't account for that, you were basically playing a whole new game. The other game I am most familiar with where this has happened a lot is Diablo 2. Some character types j

86 Replies 237,983 Views

I am coming to the opinion that certain tiles are reserved for a placed city when it is placed, whether it uses them or not. I took over a couple cities that were quite close together and neither of them could build anything in between them, suggesting overlapping areas of control and reserved tiles.

6 Replies 5,401 Views

I just turn my heroes into generals, a couple squads of up to date melee soldiers and 10 heroes or so killing mobs on the map, easy leveling even for the super wimpy heroes. The ones I hate are the guys with 18 or more STR or INT and a city benefit as their only talent.

15 Replies 6,603 Views

Also, keep in mind, soldiers work for you no matter what equipment you give them, they don't demand higher wages because you give them better gear, in real life, they are just bloody thankful. And in the days when gold was currency, a couple of gold was a ton of money.

11 Replies 11,131 Views

Yes, I use auto combat in mage hero stacks with generic fighter support. The spells don't frigging miss 2 out of 3 times and do great damage. I have done several hundred damage in auto combat so the shards are working there, in tactical magic is just plain broken. I had 30 int when I finished my last game and would still constantly "miss" level 1-3 creatures and roll pathetic damages nowhere near my int. Why is there no magic resistance or elemental resistances? A guy in plate armor should ta

114 Replies 214,201 Views

Well, I self impose rules, 2 rings, 1 amulet, it's not that complicated. I also don't use the teleport spell at all, ever. If you feel it is OPed then don't use it, pretty simple. The AI does attack, if you look at it, but the con spawn is so frequent the AIs armies get waylaid on their way to attack you, I've watched it happen dozens of times. Those stacks of shrills or a few dragons and the like make short work of the stacks the AI tends to put together.

26 Replies 19,010 Views