Bodea

Bodea

Joined Member # 2369121
9 Posts 24 Replies 9,450 Reputation

Up until the patch yesterday I've not had this problem before either. I've not made any software or hardware changes bar the update. So its a new one for me too. I have a Win 7 64bit OS, Intel i7 cpu, Radeon HD6800 series but I doubt it's a hardware issue. Seems more like a line of code that may have been introduced to help with city tiles inautoplacement mode, probably effecting players who've opted out of that mode. Its too rigid a bug, effecting too simular almost i

20 Replies 10,941 Views

Having the same issue myself. If my settlement isn't directly touching forest's (haven't noticed docks yet as all my river settlements are right next to the rivers so far anyway.) When founded then I can't build logging camps no matter how many acres of forest I destroy plopping down other buildings. Its definately not the too close to another city radius as I can build on the forest square thusly clearing the forest... however I have no option to build the logging camp improv

20 Replies 10,941 Views

So I've started a Kingdom game with a custom Sov with the henchmen ability. Like the mechanic however I'm finding either theres a lot of arbituary rules upon editing them that I seem to be unaware of with no clues UI or otherwise on what exactly you can equip on them or not. Are you even supposed to be able to customise them like regular troop designs? As every time I try to once I've edited to my satisfaction and click save the designs just poof! All bar one that is and for the l

1 Replies 4,848 Views

Is there a Death Magic equivalent? If not doesn't Spirit stealing seem like something that should be in the Death School rather than life? I only ask as after seeing the spell while I was playing a Kingdom game, thinking thats not somethig my Goodly Soveriegn would do (didn't clock it was life magic at the time). I started a new game as an Empire race Custom Sov with the Roleplay intent of playing a Sovereign who would hoard his power by stealing the spi

3 Replies 3,451 Views

[quote who="Kongdej" reply="184" id="3193178"] Quoting Bellack, reply 183 And why cheat by reloading the game? Why is it cheating by reloading a game? I make tactical errors and I correct them, its my style of playing. and please at least let me have that in peace. I do not reload very frequently, but when something is breaking my game, and I mean 1 single mechanic, or 1 single bad decision hurl my game into the sewers, I reload. Sincerely ~ Kon

208 Replies 713,954 Views

Okay let me start of by saying I'm really enjoying the Beta so far. The latest being the most fun I've had in any iteration of Elemental. You guys are definately on the right track. I also do realise with this being Beta all the things I bring up maybe candidates for change you guys have already thought about or planning to look at. I have tried to tailor my suggestions to things I beleive shouldn't be that hard to change or that may even be moddable by myself. I've also thoug

1 Replies 5,055 Views

Fresh client install fixed it. Guessing was a problem with/when I patched .90/.91.

5 Replies 4,022 Views

Going to try a fresh install once the full client setup downloads. See if that sorts it.

5 Replies 4,022 Views

So it is a bug then. I've already updated and still nothing so not sure what to try next. Is there a way to update this topic to the bug section or should I recreate topic?

5 Replies 4,022 Views

Okay so I've noticed in both beta 3 .90 and now .91 that the alerts on the right side of the screen seem to have dissappeared. I haven't seen one yet. However I'm thinking it maybe a bug or setting somewhere gone wrong, as I've noticed from time to time I get what looks like a scroll bar appearing on the right side of the screen where alerts used to be. However I can't do anything with it besides scroll up and down yet there's nothing visble that I can see scroll

5 Replies 4,022 Views

There's a lot of talk about champion balancing lately... however I'm a little worried there's been no mention of more champion diversity. As it stands now any champion I pick up I don with weapons and armour, decide wether they'll be a mage or not and off they go to the nearest champion stack of doom available. Thats it. Now some of them start off life trait wise at least as the more academically minded heros. The ones who help stabilise Empires. The ones war h

5 Replies 8,469 Views

The Exile of Ice quest not completing has happened to me too. Killed the fire lizards, obtained the staff. I noticed it doesn't show up in inventory though. Went back to the ice cavern (quest location) and I'm just getting the 'need to bring the staff of furnace pop up'.

10 Replies 5,662 Views

Played a good few games of elemental before the latest patch and not seen any premade roads on the map of any kind... However just started a new 1.07 game and just through a ravine not so far from my starting area is a long, long pre civilisation (or so it seems) caravan trail. Now I've followed it quite a distance though albiet not too it source or end, (i'm guessing around 8 moves), not seen another city yet, and it forked once. I'm only about 15 or so turns in. I doubt any of the other kin

1 Replies 3,263 Views

hmmm unfortunate. I just created a sovereign with no magical spellbooks. I had a plan to comncertrate on this sovereign as a physical hero, who later develops a magical affinity. Guess I better scrap that idea then. Unless there are other spellbooks you can unlock?

22 Replies 10,502 Views

I seem to be having a repeatable problem with a caravan from a faction I'm currently neutral with just appearing in my city centre and getting stuck there, which inturn means its causing me problems with my ability to form a route with my own city, and just generally being a nusance. I have a save, (not sure how to add it to a forumn post here if you can). I've reloaded a few times to a turn before the caravan appears. There isn't anywhere in my cities vicinty a caravan that isn't my own befo

0 Replies 1,626 Views

Maybe I'm missing a huge point here, but is it really that hard to self regulate your own forumn veiwing! You see a subject title (and most are pretty obvious from the titles) you don't think you'll like, then just don't click them. Its not rocket science. I seriously don't know how or why this became an issue. Reading forum thread titles even one you maye not like cant be that much of a burden. Even finding topics you'll be interested in, that aren't OFT isn't hard. Its a simple click to one of

82 Replies 83,080 Views

*Suikoden 6 where are you. 3 is tied with 5 for my Fav, but 4 still has a bad taste in my mouth. Is 5 worthwhile? I liked 2 more than 3 myself, and after hearing bad things about 4, I avoided it and not paid much attention to 5 at all. IMHO 5 is much much more like Suikoden 1 and 2. Infact its my second fave in the series after 2. Didn't really like 3, and 4 I h

94 Replies 89,559 Views

X-COM has been mentioned a lot already so I'll keep my wish for a dam good successor to this title brief. I want Now! The Cenga titles didn't do it at all for me. I prefer the Classic X-com style. Dungeon Keeper/2: How I loved this game, especially number 2. We kinda had a simular game released a couple years back with Evil Genius which I enjoyed, but still wasn't Dungeon Keeper! Overlord, while simular in spirit just didn't do it for me. Syndicate: I remember playing this game

94 Replies 89,559 Views

Just so I can knock Stormbringer on the head once and for all. Your analogy is seriously flawed with an English paper. If you write the paper correct the first time it is done for good. There are no changes, and no other outside variables to consider at all. As a programmer if I write the perfect piece of code, even if it’s flawless in every conceivable way. It could still be flawed as soon as outside elements of different computer configurations come into effect. Despite that

101 Replies 85,312 Views

Not one for the mathematics of things, but I am just wondering if any of these simulations included any starbase bonuses? I for one end up fighting nearly all of my battles in military starbase spheres of influence. With mixed ships and the bonus from fully upgraded military bases my ships becoming near invicible. There defneces protect from all but the most powerful enemy ships, and even with minimal weaponary, the boasts the Starbase provide give my ships more than enough capability

111 Replies 42,805 Views

So does anyone else out there besides me roleplay in this game? Yeah i know its a stratergy game, not much room to Roleplay but surprisingly I'm finding the game a lot more enjoyable doing so. What I mean by roleplay is not necesarrily just going all out to win the game, but playing the role of the race youv'e chosen as you see it. Case in point. For me I made a custom race know as 'The Energon alliance'. There a race made purely of Energy naturally. For them I tend to pick traits i

22 Replies 14,974 Views

Not tried modding so I don't wish to speak too much about things I don't understand. I do wish to broach something I've seen mentioned though. That is the if you give a race a custom tech tree, iof invaded or that tech is stolen other races have access to it too. That seems perfectly reasonable to me. If I conquer an alien race, no matter how foreign the tech, I can bet you anything one of my top priorities would be to retro engineer there technology. It seems rather realistic to me in that sens

28 Replies 15,609 Views