Maffuu

Maffuu

Joined Member # 2354189
1 Posts 3 Replies 52 Reputation

Because I want to add the new Federation Technologies, but limit it to being restricted to my federation Custom Race, and then eventually modify the other races to have some variety in the tech tree, as it stands, its quite bland.

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it works in that it makes the technology useless to research for any race, as it costs too much and then I can add it as a starting tech with my custom race by editing the races XML file.. it works, but its kinda messy.

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I've done the ImpossibleTech required bit and it still doesnt work, the only way I can get it working so far is too make the cost to research so high that it would take millions of years.

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I'm trying to create a line of technology for a custom race, specialized for the race, to do this I want to add a starting technology that is not researchable. For example, I have the new Federation based weapons from the Star Trek mod and I'm trying to create an Unresearchable Technology called First Contact or Vulcan Influence, havent decided which yet, which will be the basis for some Trek inspired Technologies, but I cant get the First one to be unresearchable. Is this possible?

8 Replies 3,880 Views