1. Candlecloak. Costs a lot, does very little damage and does not scale. Increase the base damage and add +2 per fire shard. 2. Celerity. High mana cost and requires a lot of air magic upgrades for only +1 initiative. 3. Chaos. Slow is just much better. 4. Shockwave. It requires putting my hero in harms way and does very little damage. Thunderstrike is weak for the same reason, as is Riptide. These spells do the same damage as burning hands but are much higher level.</
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