Positioning of Shipyard

The screen snapshot below shows my home world (The Pond), the shipyard associated with my home world (Skybridge), and the ships that I just built in the shipyard. Unfortunately, you cannot see the ships because they are behind the star.

I would like to recommend a change to the logic for where shipyards are placed so that they, and the ships they produce, are not hidden behind their star (or anything else for that matter).  Or let us move our shipyards, that would work as well.

6,489 views 4 replies
Reply #1 Top

I see the issue, thats a good QOL suggestion, thank you

Reply #2 Top


The screen snapshot below shows my home world (The Pond), the shipyard associated with my home world (Skybridge), and the ships that I just built in the shipyard. Unfortunately, you cannot see the ships because they are behind the star.

I would like to recommend a change to the logic for where shipyards are placed so that they, and the ships they produce, are not hidden behind their star (or anything else for that matter).  Or let us move our shipyards, that would work as well.


End of quote

Or let us place are shipyards even the initial one, Throw in Civilization Capital as the cherry on top.

Reply #3 Top

I strongly agree with gypsy2299 that it would be nice to be able to place our shipyards when they are created (either when we request the shipyard be created or when the shipyard has been created).  You could highlight the cells that we could choose from as the location of the new shipyard.

The second option would be to allow players to move their shipyards.

Reply #4 Top

Quoting PaulLach, reply 3

I strongly agree with gypsy2299 that it would be nice to be able to place our shipyards when they are created (either when we request the shipyard be created or when the shipyard has been created).  You could highlight the cells that we could choose from as the location of the new shipyard.

The second option would be to allow players to move their shipyards.
End of PaulLach's quote

Like in GCIII, for me this would be the last resort.