Good find - thank you for posting it.
That article says in a nutshell why Stardock are so good at what they do. They Take Ownership Good or Bad, they look after their Developers, and predicate Release Dates on finished Games, not selfish Shareholder driven dribble......
..... and their Gamers love 'em for it.
It helps a lot that Stardock is privately owned (mostly, if not entirely, by Brad). Companies whose stock is publicly traded often don't have that luxury.
It isn't rocket science, its just sad when so many Corporate Driven Games Houses let their Paymasters get away with murder on this.
Well it's not like most of those game shops have much of a choice. Their "paymasters" own the game shop, and as such have the legal right to dictate whatever release date (and/or demand "crunching" from their employees whenever) they please. It's often not smart how they go about things, but it would be unfair to blame the developers for "letting" the company get away with it -- their only real choices are comply, or be out of a job.