i'm back this is what i have been up to

and not onw was done using any paint filters or effects.

http://groups.msn.com/deadman67graphics/shoebox.msnw
13,432 views 36 replies
Reply #1 Top
i know htis is gonna sound harsh, but Bryce *is* a filter/effect. I mean, you don't actually paint the objects there, right? Do you paint the textures that cover the meshes?

While it is distantly akin to 3d art, It is still pre-mixed to a degree that it can't be considered original, IMHO. There are a lot of people doing work like this by hand.

If the 3d aspect is what you like, there are thriving 3d skinning communities around games like morrowind and quake that provide lots of resources for learning how to do this kind of work.

This is is meant respectfully, I hope you take it that way.
Reply #5 Top
I really liked the pyramid one.

Just why does using Bryce lessen the value of the work?
Reply #6 Top
Depends on whether you want to be a Director or an Actor....
Reply #7 Top
Or whether you want to create movies or watch tv. It's so easy to do terrains/landscapes in Bryce that people tend to look down on that.
Reply #8 Top
The main issue that SOME people have with Bryce is that it has a very easy INITIAL learning curve and then it runs through the roof. It is very easy for a beginner to make a passable picture within 20 minutes of firing up the program for the first time. I have been using Bryce since 2.0 and I love it for it ease of use and it's advanced abilities (Deep Texture Editor) that no other software under 1000.00 dollars can match. If you take time to see the works of the folks who have been using Bryce for years are capable of it will blow your mind... http://members.attcanada.ca/~m.murphy/ http://www.billmunnsgallery.com/ http://www.topazdesigns.com/
As far as I'm concerned you can make crap with any software is a 16 year old with a Warez copy of 3DSMax better than 16 year old that saved up his 150 bucks and purchased Bryce? I think that Deadman is working hard at improving his abilities and if he keeps working at it who knows he might end up being as good as the folks that I linked to above. Or he could be like me that keeps trying but will probably never ever be that good, and never submit anything that I make.

So before you relegate Bryce to a "Filter" program, know of what you speak.

Chris the non Artist

/me goes back to the slave mines now
Reply #10 Top
I have uploaded and passed moderators' approvals exactly two things in my two years of being part of the skinning community. One was a crappy skin for a notepad...the other was a bryce rendition done with a trial version. In the end, I couldn't justify the expense and haven't done anything with Bryce since. It took me right up to the last of the 30 days I had to get the image I ended up with, and it was for a friggin wallpaper, uploaded to skinz.org a long time ago.

All the rest of the Bryce work I did trying to get to that point (until the license ran out) I have vegitating on the hard drive, since I know it all sucks. Doesn't mean I'll never get around to haveing a few hundred extra bucks laying around later so I can get the software, but if the community doesn't appreciate it anyways, and you don't do it professionally, then hell, what's the use of putting the effort into it? If you are the only one who appreciates your own work, it gets old quick. People are usually communal, and want to be accepted and appreciated.

Don't go slapping people around if you don't intend to alienate them. Some of us won't bother slapping back...we'll just go get our damn gun and shoot yer ass (Texans excluded...they do this constantly for no apparent reason [j/k]). Others may just shut their mouths and disappear.
Reply #11 Top
haveing = having...

And my rant was just my opinion...so don't go pissing on my leg to mark your territory. I was just throwing out my two cents...
Reply #12 Top
Kinrik: You certainly have a way with words

/me whips out his twin 9mm Barettas

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Reply #13 Top
hey deadman, the starwars one was pretty funny. i got into those meshes when i first found them, which is what led me to bryce. i didn't understand how to get them to display. it was pretty funny trying to get all of the ships angled just right and scaled just right and then mixing in the background elements and lighting.

keep it up, practice makes perfect!
Reply #16 Top
To me Bryce isn't a style like "Oh, that's cubism" or "Oh, that's Impressionism", it's more akin to making model cars. Sure, one hundredth of one percent of people who make plastic model cars do insanely intricate work, molding their own parts, creating their own bodies, etc, but the rest are pretty much just gluing stuff together that they get out of a box. Would it be reasonable to spend hundreds of hours recreating from scratch a snap-together model? It would be like a 3 star chef spending a hundred hours learning to exactly duplicate a Big Mac. Sure, he could do it, and it would take skill, but what would he end up with? The same thing that a 16 year-old can throw together in 5 minutes. That is Bryce. As Kinrik stated so well, why waste your time?

Art isn't about making something look professional, it is about individual expression through a medium. Bryce is about making things look professionally created without all the hassle of doing it from scratch. The only Bryce artists who display "style" are those that I really can't tell are using Bryce. Once they discard all the premade stuff, transend the program, they seem to find a decent, affordable, modelling program. More power to them. Anything short of that, though, isn't going to get a lot of respect, and it really shouldn't.

deadman, if you are making your own meshes and textures, I salute you. I would, however, suggest you break out of the 'mountains-and-water' genre so that people can recognize your labor.
Reply #17 Top
Bryce is like all those WW2 movies....

Together, more 'Krauts' have been killed by 'GI's' than were ever born...[the 'Duke' was the only US soldier....and he won]...

With Bryce, there tends to be collectively more water, mountains, palm trees, valleys, canyons, et al than would make a thousand Earths.
It really gets tiring really fast.
For the 'artist' it's 'gee-wizz, I made this'.
That translates to the viewer as 'ho-hum, so what?'

How many glassy, chrome doughnuts [donuts] does it take to make you change a program?...

When Bryce becomes 'just another tool' in the hands of an artisan, and not just an auto-bot picture generator...then it gets the credit it deserves and not before....
Reply #18 Top
Deadman67

I thought your presentation was innovative, it gave many the opportunity to see your work, rather than have it "moderated-out." Censorship has a way of biasing "popular" opinion. Thanks for sharing .................
Reply #19 Top
hmmmm... I like some of them. i see bakerstreet's point thoug that there is a sence of Bryce making it look real or better. I think th ease that Bryce give some people tands to give Bryce artwork a bad name. Allot of it looks to computer-made as oppossed to using the computer to make something.

I like by deadman67_bryce50008.jpg but I want it to have more contrast in the sky I suppose. More depth in the 3D models would be cool too.

Maybe that is what Bryce lacks... an ability to make the image have more depth. It looks good but generated

Does anybody know what I mean??

Reply #21 Top
I guess I agree with both sides...like I said, I quit on it. I know I can't put the time and effort into being as creative as Grog's links, and I fully expect to see most of the 3D art here moderated out, since most of it, like most of the abstract wallpapers, are redundant with the same friggin filters after using a generic 3D app to make some curved walls and such. But hey, it is a beginning. Maybe deadman will be the next big artist doing movie animations or something. Either way, if you anjoy it, keep doing it until you get tired of it, or get good enough someone recognizes a value in it...
Reply #22 Top
there are numerous tutorials out htere for Bryce, as well...try getting into non-nature settings in a real-life scenario....like a city street or something. Also, even the best have trouble. Notice Gorg's links to the one guy doing the bonsai trees? All of the bark on the trees angles straight up, instead of *with* the curve of the trunk...just some more to practice on, even for the *really good* artists...
Reply #24 Top
I mean, come on...Adni is a great artist, but look at the creations (a big handful, not all)...Bryce and Photoshop...over and over and over. Some people get off on that, but to me (MY DAMN OPINION) it is similar to the default Bryce work everyone pumps out daily. And yet, there they are, averaging 700+ downloads a day...

So people like the same abstract 3D multi-layered glassy-with-varying-shades-of-transparency effect with some random quasi-elemental shading or randomized color shceme skinning something in the background over and over again...more power to them.

I don't hear a single complaint...or *constructive criticism* sent Adni's way for all the repetition, though.

And like I said, it is my opinion. I mean no offense to Adni or his work. Just stating what I see going on, and that I, personally, have this view point. I ain't complaining. If I was going to, about someone's work, I'd do it in their comments section.

Another two cents...hell, if I keep this up froggy can afford a cup of coffee...